CPU: PIII, speed 1496.48 MHz (estimated) Counted CPU_CLK_UNHALTED events (clocks processor is not halted) with a unit mask of 0x00 (No unit mask) count 100000 samples % image name symbol name ------------------------------------------------------------------------------- 13756 12.8951 quake2 _fini 13756 100.000 quake2 _fini [self] ------------------------------------------------------------------------------- 6928 6.4944 quake2 SVC_DirectConnect 6928 100.000 quake2 SVC_DirectConnect [self] ------------------------------------------------------------------------------- 5 0.0075 quake2 SV_Trace 6 0.0090 quake2 CL_PMTrace 23 0.0343 quake2 CM_TransformedBoxTrace 3764 5.6162 quake2 CM_BoxTrace 63223 94.3331 quake2 CM_RecursiveHullCheck 5540 5.1933 quake2 CM_RecursiveHullCheck 63223 86.9882 quake2 CM_RecursiveHullCheck 5540 7.6225 quake2 CM_RecursiveHullCheck [self] 3893 5.3564 quake2 CM_TraceToLeaf 24 0.0330 quake2 CM_ClipBoxToBrush ------------------------------------------------------------------------------- 3506 3.2866 anon (tgid:11525 range:0xdbf000-0xdc0000) (no symbols) 3506 100.000 anon (tgid:11525 range:0xdbf000-0xdc0000) (no symbols) [self] ------------------------------------------------------------------------------- 7 0.1898 quake2 V_RenderView 3681 99.8102 quake2 CL_AddEntities 3370 3.1591 quake2 CL_AddParticles 3370 91.3774 quake2 CL_AddParticles [self] 318 8.6226 quake2 V_AddParticle ------------------------------------------------------------------------------- 2 0.0258 quake2 PM_StepSlideMove 4 0.0517 quake2 SV_ClipMoveToEntities 5 0.0646 quake2 PM_CatagorizePosition 26 0.3359 quake2 CL_ClipMoveToEntities 1675 21.6408 quake2 SV_Trace 1693 21.8734 quake2 CL_PMTrace 4335 56.0078 quake2 CM_TransformedBoxTrace 3213 3.0119 quake2 CM_BoxTrace 3764 46.6072 quake2 CM_RecursiveHullCheck 3213 39.7845 quake2 CM_BoxTrace [self] 659 8.1600 quake2 CM_BoxLeafnums_headnode 428 5.2997 quake2 CM_TestInLeaf 10 0.1238 quake2 CM_BoxLeafnums_r 1 0.0124 quake2 CM_TestBoxInBrush 1 0.0124 quake2 CM_TraceToLeaf ------------------------------------------------------------------------------- 16 3.0075 quake2 Sys_SendKeyEvents 150 28.1955 quake2 Do_Key_Event 366 68.7970 quake2 main 3163 2.9651 anon (tgid:8478 range:0x96e000-0x96f000) (no symbols) 3163 100.000 anon (tgid:8478 range:0x96e000-0x96f000) (no symbols) [self] ------------------------------------------------------------------------------- 24 0.8127 quake2 CM_RecursiveHullCheck 2929 99.1873 quake2 CM_TraceToLeaf 2953 2.7682 quake2 CM_ClipBoxToBrush 2953 100.000 quake2 CM_ClipBoxToBrush [self] ------------------------------------------------------------------------------- 4 0.0574 quake2 SV_Trace 29 0.4159 quake2 CL_PMTrace 731 10.4833 quake2 SV_ClipMoveToEntities 6209 89.0435 quake2 CL_ClipMoveToEntities 2292 2.1486 quake2 CM_TransformedBoxTrace 4335 61.8050 quake2 CM_BoxTrace 2292 32.6775 quake2 CM_TransformedBoxTrace [self] 346 4.9330 quake2 AngleVectors 23 0.3279 quake2 CM_RecursiveHullCheck 13 0.1853 quake2 CM_BoxLeafnums_headnode 5 0.0713 quake2 CM_TestInLeaf ------------------------------------------------------------------------------- 2 0.0567 quake2 Qcommon_Frame 3528 99.9433 quake2 SV_Frame 2241 2.1008 quake2 SV_ReadPackets 3579 59.3139 quake2 SV_ExecuteClientMessage 2241 37.1395 quake2 SV_ReadPackets [self] 90 1.4915 quake2 NET_GetPacket 56 0.9281 quake2 Netchan_Process 17 0.2817 quake2 COM_BlockSequenceCRCByte 16 0.2652 game.so ClientThink 6 0.0994 quake2 MSG_ReadDeltaUsercmd 6 0.0994 quake2 SV_ClientThink 5 0.0829 quake2 MSG_ReadByte 5 0.0829 quake2 MSG_BeginReading 5 0.0829 quake2 MSG_ReadLong 3 0.0497 quake2 MSG_ReadShort 2 0.0331 quake2 NET_CompareBaseAdr 2 0.0331 quake2 NET_GetLoopPacket 1 0.0166 libc-2.3.6.so (no symbols) ------------------------------------------------------------------------------- 2060 1.9311 quake2 SV_FinalMessage 2060 100.000 quake2 SV_FinalMessage [self] ------------------------------------------------------------------------------- 34 100.000 quake2 PF_StartSound 1917 1.7970 quake2 SV_StartSound 1917 98.3581 quake2 SV_StartSound [self] 30 1.5393 quake2 SV_Multicast 1 0.0513 quake2 CM_AreasConnected 1 0.0513 quake2 MSG_WriteByte ------------------------------------------------------------------------------- 1891 1.7727 quake2 SV_UserinfoChanged 1891 100.000 quake2 SV_UserinfoChanged [self] ------------------------------------------------------------------------------- 1 0.0123 quake2 PM_StepSlideMove_ 1 0.0123 quake2 PM_GoodPosition 9 0.1103 quake2 PM_CatagorizePosition 8147 99.8652 quake2 CL_PMTrace 1848 1.7323 quake2 CL_ClipMoveToEntities 6209 76.1093 quake2 CM_TransformedBoxTrace 1848 22.6526 quake2 CL_ClipMoveToEntities [self] 73 0.8948 quake2 CM_HeadnodeForBox 26 0.3187 quake2 CM_BoxTrace 2 0.0245 quake2 AngleVectors ------------------------------------------------------------------------------- 5 0.1154 quake2 SV_PointContents 17 0.3922 quake2 SV_ClipMoveToEntities 1680 38.7633 quake2 SV_AreaEdicts 2632 60.7291 quake2 SV_AreaEdicts_r 1782 1.6705 quake2 SV_AreaEdicts_r 2632 59.6285 quake2 SV_AreaEdicts_r 1782 40.3715 quake2 SV_AreaEdicts_r [self] ------------------------------------------------------------------------------- 1621 100.000 quake2 S_PaintChannels 1633 1.5308 quake2 S_PaintChannelFrom16 1633 100.000 quake2 S_PaintChannelFrom16 [self] ------------------------------------------------------------------------------- 12 0.4790 quake2 V_RenderView 2493 99.5210 quake2 CL_AddEntities 1578 1.4792 quake2 CL_AddPacketEntities 1578 52.0277 quake2 CL_AddPacketEntities [self] 524 17.2766 quake2 CL_FlyParticles 482 15.8919 quake2 CL_DiminishingTrail 186 6.1325 libc-2.3.6.so (no symbols) 110 3.6268 quake2 CL_RocketTrail 96 3.1652 quake2 LerpAngle 14 0.4616 quake2 V_AddEntity 11 0.3627 quake2 CL_FlyEffect 10 0.3297 quake2 .plt 7 0.2308 quake2 crand 5 0.1649 quake2 VectorScale 3 0.0989 quake2 CL_BlasterTrail 3 0.0989 quake2 anglemod 2 0.0659 quake2 VectorNormalize 1 0.0330 quake2 V_AddLight 1 0.0330 quake2 frand ------------------------------------------------------------------------------- 12 100.000 quake2 SV_ExecuteClientMessage 1440 1.3499 quake2 SV_ExecuteUserCommand 1440 99.1736 quake2 SV_ExecuteUserCommand [self] 4 0.2755 quake2 SV_Baselines_f 3 0.2066 quake2 Cmd_TokenizeString 2 0.1377 quake2 SV_Configstrings_f 2 0.1377 quake2 SV_Begin_f 1 0.0689 quake2 SV_New_f ------------------------------------------------------------------------------- 1394 1.3068 quake2 SV_ConnectionlessPacket 1394 100.000 quake2 SV_ConnectionlessPacket [self] ------------------------------------------------------------------------------- 1303 1.2215 quake2 CL_DumpPackets 1303 100.000 quake2 CL_DumpPackets [self] ------------------------------------------------------------------------------- 1 100.000 quake2 CL_Init 1289 1.2083 quake2 SCR_Init 1289 99.9225 quake2 SCR_Init [self] 1 0.0775 quake2 Cmd_AddCommand ------------------------------------------------------------------------------- 24 100.000 quake2 CL_ParseServerMessage 1250 1.1718 quake2 CL_ParseMuzzleFlash2 1250 98.1162 quake2 CL_ParseMuzzleFlash2 [self] 18 1.4129 quake2 CL_ParticleEffect 4 0.3140 quake2 S_RegisterSound 2 0.1570 quake2 S_FindName ------------------------------------------------------------------------------- 9 0.7544 quake2 CL_PMpointcontents 11 0.9220 quake2 SV_PointContents 35 2.9338 quake2 CM_PointLeafnum 224 18.7762 quake2 CM_TransformedPointContents 914 76.6136 quake2 CM_PointContents 1193 1.1183 quake2 CM_PointLeafnum_r 1193 100.000 quake2 CM_PointLeafnum_r [self] ------------------------------------------------------------------------------- 6 0.4270 quake2 SCR_UpdateScreen 1399 99.5730 quake2 V_RenderView 1192 1.1174 quake2 CL_AddLightStyles 1192 84.8399 quake2 CL_AddLightStyles [self] 213 15.1601 quake2 V_AddLightStyle ------------------------------------------------------------------------------- 1172 1.0987 quake2 CL_Skins_f 1172 100.000 quake2 CL_Skins_f [self] ------------------------------------------------------------------------------- 1062 13.2717 quake2 SV_BuildClientFrame 6940 86.7283 quake2 CM_HeadnodeVisible 1170 1.0968 quake2 CM_HeadnodeVisible 6940 85.5734 quake2 CM_HeadnodeVisible 1170 14.4266 quake2 CM_HeadnodeVisible [self] ------------------------------------------------------------------------------- 1065 0.9984 quake2 CL_Record_f 1065 100.000 quake2 CL_Record_f [self] ------------------------------------------------------------------------------- 8 0.0994 quake2 SCR_UpdateScreen 39 0.4845 quake2 SCR_DrawLayout 8003 99.4161 quake2 SCR_DrawStats 1046 0.9805 quake2 SCR_ExecuteLayoutString 3382 41.6759 quake2 SCR_DrawField 2792 34.4054 ref_sdlgl.so Draw_Pic 1046 12.8897 quake2 SCR_ExecuteLayoutString [self] 407 5.0154 quake2 COM_Parse 243 2.9945 libc-2.3.6.so (no symbols) 160 1.9717 quake2 DrawString 26 0.3204 quake2 DrawHUDString 17 0.2095 quake2 SCR_AddDirtyPoint 16 0.1972 quake2 Com_sprintf 13 0.1602 libGL.so.1.2 (no symbols) 11 0.1356 quake2 DrawAltString 1 0.0123 ref_sdlgl.so __i686.get_pc_thunk.bx 1 0.0123 ref_sdlgl.so Draw_Char ------------------------------------------------------------------------------- 1 0.0974 quake2 Cmd_ExecuteString 50 4.8685 quake2 FS_FOpenFile 976 95.0341 quake2 Q_strcasecmp 1027 0.9627 quake2 Q_strncasecmp 1027 100.000 quake2 Q_strncasecmp [self] ------------------------------------------------------------------------------- 1005 0.9421 quake2 SV_FlushRedirect 1005 100.000 quake2 SV_FlushRedirect [self] ------------------------------------------------------------------------------- 10 0.3337 quake2 CM_BoxTrace 1018 33.9673 quake2 CM_BoxLeafnums_headnode 1969 65.6990 quake2 CM_BoxLeafnums_r 997 0.9346 quake2 CM_BoxLeafnums_r 1969 63.8250 quake2 CM_BoxLeafnums_r 997 32.3177 quake2 CM_BoxLeafnums_r [self] 119 3.8574 quake2 BoxOnPlaneSide ------------------------------------------------------------------------------- 1 0.0257 quake2 CM_BoxTrace 3893 99.9743 quake2 CM_RecursiveHullCheck 965 0.9046 quake2 CM_TraceToLeaf 2929 75.2183 quake2 CM_ClipBoxToBrush 965 24.7817 quake2 CM_TraceToLeaf [self] ------------------------------------------------------------------------------- 1 100.000 quake2 Qcommon_Init 903 0.8465 quake2 SV_Init 903 99.8894 quake2 SV_Init [self] 1 0.1106 quake2 Cvar_Get ------------------------------------------------------------------------------- 1 0.1267 quake2 CL_PredictMovement 1 0.1267 quake2 SV_PointContents 2 0.2535 quake2 CL_AddEntities 2 0.2535 quake2 CL_ClipMoveToEntities 4 0.5070 quake2 CL_PMpointcontents 35 4.4360 quake2 CL_CalcViewValues 116 14.7022 quake2 PM_ClampAngles 139 17.6172 quake2 CM_TransformedPointContents 143 18.1242 quake2 Pmove 346 43.8530 quake2 CM_TransformedBoxTrace 790 0.7406 quake2 AngleVectors 790 100.000 quake2 AngleVectors [self] ------------------------------------------------------------------------------- 6 0.3122 quake2 SV_SendClientMessages 1916 99.6878 quake2 SV_SendClientDatagram 757 0.7096 quake2 SV_BuildClientFrame 1062 53.0735 quake2 CM_HeadnodeVisible 757 37.8311 quake2 SV_BuildClientFrame [self] 49 2.4488 quake2 CM_AreasConnected 49 2.4488 quake2 SV_FatPVS 38 1.8991 quake2 CM_ClusterPHS 12 0.5997 quake2 VectorLength 10 0.4998 quake2 CM_PointLeafnum 10 0.4998 quake2 CM_WriteAreaBits 7 0.3498 libc-2.3.6.so (no symbols) 3 0.1499 quake2 CM_NumClusters 2 0.1000 quake2 CM_ClusterPVS 1 0.0500 quake2 CM_LeafArea 1 0.0500 quake2 CM_BoxLeafnums ------------------------------------------------------------------------------- 712 0.6674 quake2 CL_PingServers_f 712 100.000 quake2 CL_PingServers_f [self] ------------------------------------------------------------------------------- 14 100.000 quake2 SV_ExecuteClientMessage 554 0.5193 quake2 SV_LinkEdict 554 53.5266 quake2 SV_LinkEdict [self] 399 38.5507 quake2 CM_BoxLeafnums 44 4.2512 quake2 CM_LeafCluster 14 1.3527 quake2 CM_LeafArea 12 1.1594 quake2 SV_UnlinkEdict 8 0.7729 quake2 RemoveLink 3 0.2899 quake2 InsertLinkBefore 1 0.0966 quake2 CM_BoxLeafnums_headnode ------------------------------------------------------------------------------- 524 100.000 quake2 CL_AddPacketEntities 525 0.4921 quake2 CL_FlyParticles 525 99.8099 quake2 CL_FlyParticles [self] 1 0.1901 libc-2.3.6.so (no symbols) ------------------------------------------------------------------------------- 1 0.2203 quake2 Cmd_ExecuteString 4 0.8811 quake2 Cmd_TokenizeString 42 9.2511 quake2 SCR_DrawStats 407 89.6476 quake2 SCR_ExecuteLayoutString 496 0.4650 quake2 COM_Parse 496 100.000 quake2 COM_Parse [self] ------------------------------------------------------------------------------- 491 0.4603 quake2 SCR_SizeUp_f 491 100.000 quake2 SCR_SizeUp_f [self] ------------------------------------------------------------------------------- 30 100.000 quake2 SV_StartSound 469 0.4396 quake2 SV_Multicast 469 93.9880 quake2 SV_Multicast [self] 14 2.8056 quake2 CM_ClusterPHS 9 1.8036 quake2 CM_PointLeafnum 3 0.6012 quake2 CM_ClusterPVS 3 0.6012 quake2 CM_AreasConnected 1 0.2004 quake2 SZ_Write ------------------------------------------------------------------------------- 454 0.4256 quake2 M_Main_Draw 454 100.000 quake2 M_Main_Draw [self] ------------------------------------------------------------------------------- 3 2.5424 quake2 CL_SendCommand 7 5.9322 quake2 Sys_SendKeyEvents 38 32.2034 quake2 Do_Key_Event 70 59.3220 quake2 main 425 0.3984 quake2 Sys_Milliseconds 425 100.000 quake2 Sys_Milliseconds [self] ------------------------------------------------------------------------------- 13 0.1082 quake2 main 12004 99.8918 quake2 Qcommon_Frame 399 0.3740 quake2 SV_Frame 7335 53.4154 quake2 SV_RunGameFrame 3528 25.6918 quake2 SV_ReadPackets 2201 16.0283 quake2 SV_SendClientMessages 399 2.9056 quake2 SV_Frame [self] 107 0.7792 quake2 SV_CheckTimeouts 69 0.5025 libc-2.3.6.so (no symbols) 14 0.1020 quake2 NET_GetPacket 13 0.0947 quake2 MSG_BeginReading 13 0.0947 quake2 SV_ExecuteClientMessage 11 0.0801 quake2 Netchan_Process 10 0.0728 quake2 SV_RecordDemoMessage 6 0.0437 quake2 SV_CalcPings 6 0.0437 quake2 MSG_ReadLong 6 0.0437 quake2 NET_CompareBaseAdr 5 0.0364 quake2 SV_RateDrop 4 0.0291 quake2 SV_SendClientDatagram 3 0.0218 quake2 Master_Heartbeat 2 0.0146 game.so G_RunFrame ------------------------------------------------------------------------------- 1 1.1111 quake2 PM_WaterMove 13 14.4444 quake2 Pmove 76 84.4444 quake2 PM_AirMove 370 0.3468 quake2 PM_AddCurrents 370 99.1957 quake2 PM_AddCurrents [self] 3 0.8043 quake2 VectorMA ------------------------------------------------------------------------------- 43 11.9114 quake2 CL_AddEntities 318 88.0886 quake2 CL_AddParticles 361 0.3384 quake2 V_AddParticle 361 100.000 quake2 V_AddParticle [self] ------------------------------------------------------------------------------- 651 100.000 quake2 S_LoadSound 360 0.3375 quake2 ResampleSfx 360 55.2995 quake2 ResampleSfx [self] 203 31.1828 quake2 LittleShort 88 13.5177 quake2 ShortNoSwap ------------------------------------------------------------------------------- 331 0.3103 quake2 SV_BroadcastPrintf 331 100.000 quake2 SV_BroadcastPrintf [self] ------------------------------------------------------------------------------- 45 100.000 quake2 CL_ParseServerMessage 330 0.3093 quake2 CL_ParseMuzzleFlash 330 88.2353 quake2 CL_ParseMuzzleFlash [self] 40 10.6952 quake2 S_RegisterSound 1 0.2674 quake2 CL_AllocDlight 1 0.2674 quake2 S_FindName 1 0.2674 quake2 S_StartSound 1 0.2674 libc-2.3.6.so (no symbols) ------------------------------------------------------------------------------- 322 0.3018 quake2 SVC_Info 322 100.000 quake2 SVC_Info [self] ------------------------------------------------------------------------------- 1 0.3185 quake2 CM_BoxTrace 313 99.6815 quake2 CM_TestInLeaf 314 0.2943 quake2 CM_TestBoxInBrush 314 100.000 quake2 CM_TestBoxInBrush [self] ------------------------------------------------------------------------------- 2 0.5764 quake2 CMod_LoadBrushSides 2 0.5764 quake2 CMod_LoadLeafs 2 0.5764 quake2 CM_LoadMap 138 39.7695 quake2 S_LoadSound 203 58.5014 quake2 ResampleSfx 307 0.2878 quake2 LittleShort 307 88.4726 quake2 LittleShort [self] 40 11.5274 quake2 ShortNoSwap ------------------------------------------------------------------------------- 5 100.000 quake2 CL_Init 297 0.2784 quake2 CL_InitLocal 297 98.3444 quake2 CL_InitLocal [self] 2 0.6623 quake2 Cvar_Get 1 0.3311 quake2 CL_InitInput 1 0.3311 quake2 Cmd_AddCommand 1 0.3311 libc-2.3.6.so (no symbols) ------------------------------------------------------------------------------- 77 26.5517 quake2 V_RenderView 213 73.4483 quake2 CL_AddLightStyles 290 0.2719 quake2 V_AddLightStyle 290 100.000 quake2 V_AddLightStyle [self] ------------------------------------------------------------------------------- 2 11.7647 quake2 PM_CheckSpecialMovement 15 88.2353 quake2 PM_CatagorizePosition 284 0.2662 quake2 SV_Trace 1675 46.0291 quake2 CM_BoxTrace 1562 42.9239 quake2 SV_ClipMoveToEntities 284 7.8043 quake2 SV_Trace [self] 87 2.3908 quake2 SV_TraceBounds 10 0.2748 quake2 SV_AreaEdicts 6 0.1649 quake2 CM_BoxLeafnums_headnode 5 0.1374 quake2 CM_RecursiveHullCheck 5 0.1374 quake2 SV_HullForEntity 4 0.1099 quake2 CM_TransformedBoxTrace 1 0.0275 quake2 CM_TestInLeaf ------------------------------------------------------------------------------- 2 0.0199 quake2 PM_AirMove 2 0.0199 quake2 PM_SnapPosition 12 0.1195 quake2 Pmove 1477 14.7112 quake2 PM_CheckSpecialMovement 1730 17.2311 quake2 PM_StepSlideMove 1762 17.5498 quake2 PM_StepSlideMove_ 1801 17.9382 quake2 PM_GoodPosition 3254 32.4104 quake2 PM_CatagorizePosition 276 0.2587 quake2 CL_PMTrace 8147 80.1949 quake2 CL_ClipMoveToEntities 1693 16.6650 quake2 CM_BoxTrace 276 2.7168 quake2 CL_PMTrace [self] 29 0.2855 quake2 CM_TransformedBoxTrace 6 0.0591 quake2 CM_RecursiveHullCheck 5 0.0492 quake2 CM_HeadnodeForBox 2 0.0197 quake2 CM_TestInLeaf 1 0.0098 quake2 CM_BoxLeafnums_headnode ------------------------------------------------------------------------------- 270 0.2531 quake2 Key_Init 270 100.000 quake2 Key_Init [self] ------------------------------------------------------------------------------- 7 1.7949 quake2 CL_ParseFrame 383 98.2051 quake2 CL_ParsePacketEntities 264 0.2475 quake2 CL_DeltaEntity 264 65.8354 quake2 CL_DeltaEntity [self] 66 16.4589 quake2 CL_ParseDelta 55 13.7157 libc-2.3.6.so (no symbols) 7 1.7456 quake2 MSG_ReadPos 5 1.2469 quake2 MSG_ReadCoord 3 0.7481 quake2 MSG_ReadAngle 1 0.2494 quake2 .plt ------------------------------------------------------------------------------- 4 12.5000 quake2 CL_ParseServerMessage 28 87.5000 quake2 CL_ParseFrame 249 0.2334 quake2 CL_ParsePlayerstate 249 98.8095 quake2 CL_ParsePlayerstate [self] 2 0.7937 quake2 MSG_ReadShort 1 0.3968 quake2 MSG_ReadChar ------------------------------------------------------------------------------- 4 1.6667 quake2 Qcommon_Frame 236 98.3333 quake2 CL_Frame 240 0.2250 quake2 CL_RunLightStyles 240 100.000 quake2 CL_RunLightStyles [self] ------------------------------------------------------------------------------- 3 0.6881 quake2 CL_Frame 433 99.3119 quake2 S_Update 240 0.2250 quake2 S_AddLoopSounds 240 54.9199 quake2 S_AddLoopSounds [self] 102 23.3410 quake2 S_PickChannel 94 21.5103 quake2 S_SpatializeOrigin 1 0.2288 quake2 VectorNormalize ------------------------------------------------------------------------------- 5 0.0455 quake2 CL_Frame 13 0.1184 quake2 SV_ExecuteClientMessage 10959 99.8360 quake2 CL_PredictMovement 239 0.2240 quake2 Pmove 5182 37.2243 quake2 PM_CatagorizePosition 3786 27.1963 quake2 PM_AirMove 2335 16.7732 quake2 PM_SnapPosition 1693 12.1615 quake2 PM_CheckSpecialMovement 239 1.7168 quake2 Pmove [self] 178 1.2786 quake2 PM_ClampAngles 154 1.1062 quake2 PM_WaterMove 143 1.0272 quake2 AngleVectors 67 0.4813 quake2 PM_Friction 48 0.3448 quake2 PM_StepSlideMove 15 0.1078 quake2 PM_CheckDuck 13 0.0934 quake2 PM_AddCurrents 12 0.0862 quake2 CL_PMTrace 11 0.0790 game.so PM_trace 10 0.0718 quake2 VectorMA 7 0.0503 quake2 PM_GoodPosition 6 0.0431 quake2 CL_PMpointcontents 5 0.0359 quake2 PM_CheckJump 4 0.0287 quake2 PM_Accelerate 4 0.0287 quake2 VectorScale 4 0.0287 quake2 PM_InitialSnapPosition 3 0.0216 quake2 VectorNormalize 2 0.0144 quake2 SV_PointContents ------------------------------------------------------------------------------- 2 15.3846 quake2 CL_Frame 11 84.6154 quake2 SCR_UpdateScreen 239 0.2240 quake2 SCR_DrawLoading 239 100.000 quake2 SCR_DrawLoading [self] ------------------------------------------------------------------------------- 18 3.1196 quake2 CL_AddEntities 77 13.3449 quake2 CL_RocketTrail 482 83.5355 quake2 CL_AddPacketEntities 222 0.2081 quake2 CL_DiminishingTrail 222 38.4749 quake2 CL_DiminishingTrail [self] 159 27.5563 quake2 crand 126 21.8371 libc-2.3.6.so (no symbols) 40 6.9324 quake2 frand 23 3.9861 quake2 VectorNormalize 5 0.8666 quake2 .plt 2 0.3466 quake2 VectorScale ------------------------------------------------------------------------------- 153 100.000 quake2 Do_Key_Event 211 0.1978 quake2 Key_Event 211 83.3992 quake2 Key_Event [self] 40 15.8103 quake2 Com_sprintf 1 0.3953 quake2 SZ_Write 1 0.3953 libc-2.3.6.so (no symbols) ------------------------------------------------------------------------------- 11 39.2857 quake2 CL_AddEntities 17 60.7143 quake2 CL_CalcViewValues 210 0.1969 quake2 CL_AddViewWeapon 210 100.000 quake2 CL_AddViewWeapon [self] ------------------------------------------------------------------------------- 1562 100.000 quake2 SV_Trace 198 0.1856 quake2 SV_ClipMoveToEntities 731 44.8742 quake2 CM_TransformedBoxTrace 643 39.4721 quake2 SV_AreaEdicts 198 12.1547 quake2 SV_ClipMoveToEntities [self] 34 2.0872 quake2 SV_HullForEntity 17 1.0436 quake2 SV_AreaEdicts_r 4 0.2455 quake2 CM_BoxTrace 2 0.1228 quake2 CM_HeadnodeForBox ------------------------------------------------------------------------------- 6 0.9509 quake2 Pmove 11 1.7433 quake2 PM_CheckSpecialMovement 614 97.3059 quake2 PM_CatagorizePosition 196 0.1837 quake2 CL_PMpointcontents 275 43.5816 quake2 CM_TransformedPointContents 196 31.0618 quake2 CL_PMpointcontents [self] 147 23.2964 quake2 CM_PointContents 9 1.4263 quake2 CM_PointLeafnum_r 4 0.6339 quake2 AngleVectors ------------------------------------------------------------------------------- 12 48.0000 quake2 CL_Frame 13 52.0000 quake2 S_Update_ 191 0.1790 quake2 S_PaintChannels 1621 69.2143 quake2 S_PaintChannelFrom16 448 19.1289 quake2 S_TransferPaintBuffer 191 8.1554 quake2 S_PaintChannels [self] 48 2.0495 quake2 S_LoadSound 23 0.9821 quake2 S_IssuePlaysound 9 0.3843 quake2 S_TransferStereo16 1 0.0427 quake2 S_PickChannel 1 0.0427 quake2 S_Spatialize ------------------------------------------------------------------------------- 9 1.2278 quake2 CL_ReadPackets 724 98.7722 quake2 CL_ParseServerMessage 190 0.1781 quake2 CL_ParseFrame 623 70.3160 quake2 CL_ParsePacketEntities 190 21.4447 quake2 CL_ParseFrame [self] 28 3.1603 quake2 CL_ParsePlayerstate 25 2.8217 quake2 CL_FireEntityEvents 8 0.9029 libc-2.3.6.so (no symbols) 7 0.7901 quake2 CL_DeltaEntity 1 0.1129 quake2 CL_ParseEntityBits 1 0.1129 quake2 CL_EntityEvent 1 0.1129 quake2 SHOWNET 1 0.1129 quake2 MSG_ReadLong 1 0.1129 quake2 MSG_ReadData ------------------------------------------------------------------------------- 1 0.0858 quake2 Cbuf_Execute 2 0.1717 quake2 S_RegisterSexedSound 26 2.2318 quake2 Cmd_ExecuteString 85 7.2961 quake2 FS_LoadFile 1051 90.2146 quake2 FS_FOpenFile 189 0.1772 quake2 Q_strcasecmp 976 83.7768 quake2 Q_strncasecmp 189 16.2232 quake2 Q_strcasecmp [self] ------------------------------------------------------------------------------- 188 0.1762 quake2 M_PushMenu 188 100.000 quake2 M_PushMenu [self] ------------------------------------------------------------------------------- 4 0.1710 quake2 CL_PredictMovement 2335 99.8290 quake2 Pmove 184 0.1725 quake2 PM_SnapPosition 2166 92.0918 quake2 PM_GoodPosition 184 7.8231 quake2 PM_SnapPosition [self] 2 0.0850 quake2 CL_PMTrace ------------------------------------------------------------------------------- 22 12.4294 quake2 V_RenderView 155 87.5706 quake2 CL_AddEntities 179 0.1678 quake2 CL_CalcViewValues 179 73.3607 quake2 CL_CalcViewValues [self] 35 14.3443 quake2 AngleVectors 17 6.9672 quake2 CL_AddViewWeapon 13 5.3279 quake2 LerpAngle ------------------------------------------------------------------------------- 178 0.1669 quake2 Default_MenuKey 178 100.000 quake2 Default_MenuKey [self] ------------------------------------------------------------------------------- 2 6.0606 quake2 CL_Frame 31 93.9394 quake2 SCR_UpdateScreen 178 0.1669 quake2 SCR_DrawPause 178 90.8163 quake2 SCR_DrawPause [self] 12 6.1224 ref_sdlgl.so Draw_GetPicSize 6 3.0612 ref_sdlgl.so Draw_Pic ------------------------------------------------------------------------------- 1 0.5682 quake2 CL_RocketTrail 1 0.5682 quake2 S_AddLoopSounds 2 1.1364 quake2 CL_AddPacketEntities 3 1.7045 quake2 Pmove 4 2.2727 quake2 PM_WaterMove 8 4.5455 quake2 S_Spatialize 16 9.0909 quake2 PM_AirMove 23 13.0682 quake2 CL_DiminishingTrail 45 25.5682 quake2 PM_CheckSpecialMovement 73 41.4773 quake2 S_SpatializeOrigin 176 0.1650 quake2 VectorNormalize 176 100.000 quake2 VectorNormalize [self] ------------------------------------------------------------------------------- 1 7.1429 quake2 CL_PrepRefresh 3 21.4286 quake2 CL_Frame 10 71.4286 quake2 SCR_UpdateScreen 172 0.1612 quake2 SCR_DrawNet 172 100.000 quake2 SCR_DrawNet [self] ------------------------------------------------------------------------------- 172 0.1612 quake2 SCR_SizeDown_f 172 100.000 quake2 SCR_SizeDown_f [self] ------------------------------------------------------------------------------- 1 0.0193 quake2 CL_PredictMovement 5182 99.9807 quake2 Pmove 170 0.1594 quake2 PM_CatagorizePosition 3254 61.4426 quake2 CL_PMTrace 911 17.2017 game.so PM_trace 614 11.5937 quake2 CL_PMpointcontents 299 5.6458 quake2 SV_PointContents 170 3.2100 quake2 PM_CatagorizePosition [self] 15 0.2832 quake2 SV_Trace 9 0.1699 quake2 CL_ClipMoveToEntities 8 0.1511 quake2 CM_TransformedPointContents 7 0.1322 quake2 CM_PointContents 5 0.0944 quake2 CM_BoxTrace 2 0.0378 quake2 SV_AreaEdicts 2 0.0378 game.so __i686.get_pc_thunk.bx ------------------------------------------------------------------------------- 11 0.7977 quake2 S_RegisterSexedSound 1368 99.2023 quake2 FS_LoadFile 167 0.1565 quake2 FS_FOpenFile 1051 76.2146 quake2 Q_strcasecmp 167 12.1102 quake2 FS_FOpenFile [self] 81 5.8738 libc-2.3.6.so (no symbols) 50 3.6258 quake2 Q_strncasecmp 27 1.9579 quake2 Com_sprintf 2 0.1450 quake2 FS_filelength 1 0.0725 quake2 Com_DPrintf ------------------------------------------------------------------------------- 1 0.4739 quake2 SV_Baselines_f 4 1.8957 quake2 SV_WriteFrameToClient 206 97.6303 quake2 SV_EmitPacketEntities 167 0.1565 quake2 MSG_WriteDeltaEntity 167 79.1469 quake2 MSG_WriteDeltaEntity [self] 16 7.5829 quake2 MSG_WriteAngle 11 5.2133 quake2 MSG_WriteByte 8 3.7915 quake2 MSG_WriteShort 5 2.3697 quake2 MSG_WriteCoord 4 1.8957 quake2 SZ_GetSpace ------------------------------------------------------------------------------- 2 1.2048 quake2 mdfour 164 98.7952 quake2 mdfour_update 166 0.1556 quake2 mdfour64 166 100.000 quake2 mdfour64 [self] ------------------------------------------------------------------------------- 6 0.0059 quake2 CL_Frame 101304 99.9941 quake2 SCR_UpdateScreen 161 0.1509 quake2 V_RenderView 102501 88.6902 ref_sdlgl.so R_RenderFrame 7071 6.1183 quake2 CL_AddEntities 2229 1.9287 quake2 SCR_DrawCrosshair 1944 1.6821 libc-2.3.6.so (no symbols) 1399 1.2105 quake2 CL_AddLightStyles 161 0.1393 quake2 V_RenderView [self] 77 0.0666 quake2 V_AddLightStyle 58 0.0502 quake2 CalcFov 33 0.0286 ref_sdlgl.so Draw_Pic 22 0.0190 quake2 CL_CalcViewValues 18 0.0156 ref_sdlgl.so R_SetLightLevel 12 0.0104 quake2 CL_AddPacketEntities 10 0.0087 ref_sdlgl.so R_RenderView 8 0.0069 quake2 SCR_AddDirtyPoint 7 0.0061 quake2 CL_AddParticles 6 0.0052 ref_sdlgl.so .plt 6 0.0052 ref_sdlgl.so R_SetGL2D 4 0.0035 quake2 CL_AddTEnts 2 0.0017 ref_sdlgl.so __i686.get_pc_thunk.bx 1 8.7e-04 quake2 V_ClearScene 1 8.7e-04 quake2 CL_ProcessSustain 1 8.7e-04 ld-2.3.6.so (no symbols) 1 8.7e-04 quake2 CL_AddDLights ------------------------------------------------------------------------------- 14 1.9391 quake2 Qcommon_Frame 708 98.0609 quake2 CL_Frame 153 0.1434 quake2 S_Update 433 59.9723 quake2 S_AddLoopSounds 153 21.1911 quake2 S_Update [self] 108 14.9584 quake2 S_Spatialize 16 2.2161 quake2 S_PickChannel 10 1.3850 quake2 S_SpatializeOrigin 2 0.2770 quake2 CL_GetEntitySoundOrigin ------------------------------------------------------------------------------- 152 0.1425 quake2 M_Menu_Main_f 152 100.000 quake2 M_Menu_Main_f [self] ------------------------------------------------------------------------------- 12 100.000 quake2 Con_DrawConsole 149 0.1397 quake2 Con_DrawInput 149 94.9045 quake2 Con_DrawInput [self] 8 5.0955 ref_sdlgl.so Draw_Char ------------------------------------------------------------------------------- 143 100.000 quake2 S_TransferPaintBuffer 148 0.1387 quake2 LWLBLoopTop 148 100.000 quake2 LWLBLoopTop [self] ------------------------------------------------------------------------------- 3 0.0027 quake2 Qcommon_Frame 1463 1.3273 quake2 CL_PrepRefresh 108761 98.6700 quake2 CL_Frame 148 0.1387 quake2 SCR_UpdateScreen 101304 85.7622 quake2 V_RenderView 8066 6.8285 quake2 SCR_DrawStats 2676 2.2655 quake2 SCR_DrawConsole 1986 1.6813 ref_sdlgl.so R_BeginFrame 1533 1.2978 quake2 DrawString 1118 0.9465 ref_sdlgl.so GLimp_EndFrame 822 0.6959 libc-2.3.6.so (no symbols) 183 0.1549 quake2 Con_DrawNotify 148 0.1253 quake2 SCR_UpdateScreen [self] 43 0.0364 libGL.so.1.2 (no symbols) 31 0.0262 quake2 SCR_DrawPause 31 0.0262 quake2 SCR_DrawLayout 23 0.0195 ref_sdlgl.so R_Clear 15 0.0127 ref_sdlgl.so GL_UpdateSwapInterval 13 0.0110 quake2 CL_AddEntities 11 0.0093 quake2 V_ClearScene 11 0.0093 quake2 SCR_TileClear 11 0.0093 quake2 SCR_DrawLoading 11 0.0093 libSDL-1.2.so.0.7.2 (no symbols) 11 0.0093 ref_sdlgl.so R_RenderFrame 10 0.0085 quake2 Con_CheckResize 10 0.0085 quake2 SCR_DrawNet 10 0.0085 quake2 SCR_AddDirtyPoint 8 0.0068 quake2 SCR_ExecuteLayoutString 7 0.0059 quake2 CalcFov 7 0.0059 quake2 SCR_CheckDrawCenterString 6 0.0051 quake2 CL_AddLightStyles 6 0.0051 quake2 SCR_DrawCrosshair 4 0.0034 ref_sdlgl.so __i686.get_pc_thunk.bx 3 0.0025 ref_sdlgl.so Draw_Char 3 0.0025 ref_sdlgl.so GLimp_BeginFrame 1 8.5e-04 ld-2.3.6.so (no symbols) ------------------------------------------------------------------------------- 11 1.5214 quake2 CL_Frame 712 98.4786 quake2 CL_SendCommand 143 0.1341 quake2 CL_SendCmd 362 45.0809 quake2 CL_CreateCmd 143 17.8082 quake2 CL_SendCmd [self] 99 12.3288 quake2 Netchan_Transmit 69 8.5928 quake2 MSG_WriteDeltaUsercmd 40 4.9813 quake2 COM_BlockSequenceCRCByte 17 2.1171 quake2 MSG_WriteByte 16 1.9925 quake2 CL_BaseMove 12 1.4944 quake2 CL_FinishMove 12 1.4944 libc-2.3.6.so (no symbols) 11 1.3699 quake2 SZ_Init 10 1.2453 quake2 MSG_WriteLong 6 0.7472 quake2 NET_SendPacket 2 0.2491 quake2 CRC_Block 1 0.1245 quake2 MSG_WriteShort 1 0.1245 quake2 SZ_Write 1 0.1245 quake2 Netchan_NeedReliable 1 0.1245 ref_sdlgl.so RW_IN_Move ------------------------------------------------------------------------------- 141 0.1322 quake2 CL_TrackerTrail 141 100.000 quake2 CL_TrackerTrail [self] ------------------------------------------------------------------------------- 141 0.1322 quake2 entitycmpfnc 141 100.000 quake2 entitycmpfnc [self] ------------------------------------------------------------------------------- 2 1.6529 quake2 CM_BoxLeafnums_headnode 119 98.3471 quake2 CM_BoxLeafnums_r 140 0.1312 quake2 BoxOnPlaneSide 140 100.000 quake2 BoxOnPlaneSide [self] ------------------------------------------------------------------------------- 8 5.5556 quake2 CL_AddEntities 136 94.4444 quake2 CL_AddTEnts 139 0.1303 quake2 CL_AddExplosions 139 93.2886 quake2 CL_AddExplosions [self] 5 3.3557 quake2 V_AddLight 3 2.0134 quake2 V_AddEntity 2 1.3423 libc-2.3.6.so (no symbols) ------------------------------------------------------------------------------- 8 1.6097 quake2 PM_CatagorizePosition 214 43.0584 quake2 SV_PointContents 275 55.3320 quake2 CL_PMpointcontents 137 0.1284 quake2 CM_TransformedPointContents 224 44.8000 quake2 CM_PointLeafnum_r 139 27.8000 quake2 AngleVectors 137 27.4000 quake2 CM_TransformedPointContents [self] ------------------------------------------------------------------------------- 6 4.4444 quake2 CL_AddEntities 129 95.5556 quake2 CL_AddTEnts 136 0.1275 quake2 CL_AddPlayerBeams 136 100.000 quake2 CL_AddPlayerBeams [self] ------------------------------------------------------------------------------- 133 100.000 quake2 S_TransferPaintBuffer 136 0.1275 quake2 LClampDone 136 100.000 quake2 LClampDone [self] ------------------------------------------------------------------------------- 131 100.000 quake2 S_TransferPaintBuffer 136 0.1275 quake2 LClampDone2 136 100.000 quake2 LClampDone2 [self] ------------------------------------------------------------------------------- 130 0.1219 quake2 CL_ParticleSteamEffect2 130 100.000 quake2 CL_ParticleSteamEffect2 [self] ------------------------------------------------------------------------------- 2 1.5385 quake2 CMod_LoadBrushSides 40 30.7692 quake2 LittleShort 88 67.6923 quake2 ResampleSfx 130 0.1219 quake2 ShortNoSwap 130 100.000 quake2 ShortNoSwap [self] ------------------------------------------------------------------------------- 13 10.0775 quake2 CL_CalcViewValues 20 15.5039 quake2 CL_AddEntities 96 74.4186 quake2 CL_AddPacketEntities 129 0.1209 quake2 LerpAngle 129 100.000 quake2 LerpAngle [self] ------------------------------------------------------------------------------- 1 2.1277 quake2 S_RegisterSound 1 2.1277 quake2 CL_DeltaEntity 1 2.1277 quake2 FS_AddGameDirectory 1 2.1277 quake2 Cvar_Set2 1 2.1277 quake2 CL_RocketTrail 1 2.1277 quake2 CL_PredictMovement 1 2.1277 quake2 SV_ImageIndex 1 2.1277 quake2 SV_SoundIndex 1 2.1277 quake2 Cvar_Get 1 2.1277 quake2 Cmd_ExecuteString 2 4.2553 quake2 SV_ModelIndex 2 4.2553 quake2 Cvar_VariableString 2 4.2553 quake2 SCR_DrawField 2 4.2553 quake2 CL_ExplosionParticles 2 4.2553 quake2 main 3 6.3830 quake2 CL_ParseTEnt 3 6.3830 quake2 CL_ParsePacketEntities 5 10.6383 quake2 CL_DiminishingTrail 6 12.7660 quake2 SCR_DrawStats 10 21.2766 quake2 CL_AddPacketEntities 128 0.1200 quake2 .plt 128 100.000 quake2 .plt [self] ------------------------------------------------------------------------------- 1 0.7812 quake2 S_PaintChannels 9 7.0312 quake2 S_IssuePlaysound 16 12.5000 quake2 S_Update 102 79.6875 quake2 S_AddLoopSounds 128 0.1200 quake2 S_PickChannel 128 100.000 quake2 S_PickChannel [self] ------------------------------------------------------------------------------- 19 15.0794 quake2 Qcommon_Frame 107 84.9206 quake2 SV_Frame 127 0.1191 quake2 SV_CheckTimeouts 127 100.000 quake2 SV_CheckTimeouts [self] ------------------------------------------------------------------------------- 2 0.7380 quake2 CL_ReadPackets 269 99.2620 quake2 CL_ParseServerMessage 125 0.1172 quake2 CL_ParseTEnt 201 51.1450 quake2 CL_ExplosionParticles 125 31.8066 quake2 CL_ParseTEnt [self] 58 14.7583 quake2 CL_ParticleEffect 3 0.7634 quake2 .plt 3 0.7634 quake2 CL_BlasterParticles 3 0.7634 libc-2.3.6.so (no symbols) ------------------------------------------------------------------------------- 1 0.2294 quake2 SV_Trace 2 0.4587 quake2 CL_PMTrace 5 1.1468 quake2 CM_TransformedBoxTrace 428 98.1651 quake2 CM_BoxTrace 123 0.1153 quake2 CM_TestInLeaf 313 71.7890 quake2 CM_TestBoxInBrush 123 28.2110 quake2 CM_TestInLeaf [self] ------------------------------------------------------------------------------- 2 0.3200 quake2 CL_ParseServerMessage 623 99.6800 quake2 CL_ParseFrame 116 0.1087 quake2 CL_ParsePacketEntities 383 55.9942 quake2 CL_DeltaEntity 116 16.9591 quake2 CL_ParsePacketEntities [self] 90 13.1579 libc-2.3.6.so (no symbols) 89 13.0117 quake2 CL_ParseEntityBits 3 0.4386 quake2 .plt 2 0.2924 quake2 MSG_ReadByte 1 0.1462 quake2 MSG_ReadShort ------------------------------------------------------------------------------- 10 5.4945 quake2 S_Update 78 42.8571 quake2 S_Spatialize 94 51.6484 quake2 S_AddLoopSounds 109 0.1022 quake2 S_SpatializeOrigin 109 59.8901 quake2 S_SpatializeOrigin [self] 73 40.1099 quake2 VectorNormalize ------------------------------------------------------------------------------- 2 1.8692 quake2 SV_ClipMoveToEntities 5 4.6729 quake2 CL_PMTrace 12 11.2150 quake2 SV_HullForEntity 15 14.0187 quake2 SV_PointContents 73 68.2243 quake2 CL_ClipMoveToEntities 107 0.1003 quake2 CM_HeadnodeForBox 107 100.000 quake2 CM_HeadnodeForBox [self] ------------------------------------------------------------------------------- 28 26.9231 quake2 CM_ClusterPVS 76 73.0769 quake2 CM_ClusterPHS 104 0.0975 quake2 CM_DecompressVis 104 100.000 quake2 CM_DecompressVis [self] ------------------------------------------------------------------------------- 87 100.000 quake2 SV_Trace 103 0.0966 quake2 SV_TraceBounds 103 100.000 quake2 SV_TraceBounds [self] ------------------------------------------------------------------------------- 13 13.0000 quake2 CL_AddEntities 87 87.0000 quake2 CL_AddTEnts 101 0.0947 quake2 CL_AddBeams 101 100.000 quake2 CL_AddBeams [self] ------------------------------------------------------------------------------- 16 8.6957 quake2 CL_SendCmd 168 91.3043 quake2 CL_CreateCmd 101 0.0947 quake2 CL_BaseMove 101 53.1579 quake2 CL_BaseMove [self] 63 33.1579 quake2 CL_AdjustAngles 26 13.6842 quake2 CL_KeyState ------------------------------------------------------------------------------- 4 3.8835 quake2 SV_SendClientDatagram 99 96.1165 quake2 SV_WriteFrameToClient 101 0.0947 quake2 SV_WritePlayerstateToClient 101 90.9910 quake2 SV_WritePlayerstateToClient [self] 5 4.5045 quake2 MSG_WriteChar 3 2.7027 quake2 MSG_WriteAngle16 1 0.9009 quake2 SZ_GetSpace 1 0.9009 quake2 MSG_WriteShort ------------------------------------------------------------------------------- 12 0.0113 quake2 main 105894 99.9887 quake2 Qcommon_Frame 100 0.0937 quake2 CL_Frame 108761 84.6481 quake2 SCR_UpdateScreen 10925 8.5029 quake2 CL_PredictMovement 5763 4.4853 quake2 CL_SendCommand 1383 1.0764 quake2 CL_ReadPackets 708 0.5510 quake2 S_Update 236 0.1837 quake2 CL_RunLightStyles 100 0.0778 quake2 CL_Frame [self] 68 0.0529 quake2 S_Update_ 63 0.0490 quake2 CL_RunDLights 56 0.0436 libc-2.3.6.so (no symbols) 44 0.0342 quake2 IN_Frame 39 0.0304 snd_sdl.so SNDDMA_BeginPainting 24 0.0187 ref_sdlgl.so R_BeginFrame 22 0.0171 ref_sdlgl.so GLimp_EndFrame 21 0.0163 quake2 CL_FixCvarCheats 20 0.0156 quake2 M_Draw 20 0.0156 quake2 SCR_DrawStats 18 0.0140 quake2 Sys_SendKeyEvents 18 0.0140 ref_sdlgl.so RW_IN_Commands 18 0.0140 ref_sdlgl.so RW_IN_Activate 17 0.0132 quake2 VID_CheckChanges 15 0.0117 quake2 SCR_StopCinematic 13 0.0101 quake2 Con_DrawNotify 12 0.0093 quake2 CL_ParseServerMessage 12 0.0093 quake2 S_PaintChannels 11 0.0086 quake2 CL_SendCmd 10 0.0078 quake2 GetSoundtime 10 0.0078 quake2 S_Spatialize 9 0.0070 quake2 DrawString 9 0.0070 quake2 IN_Commands 8 0.0062 quake2 SCR_TileClear 8 0.0062 quake2 SCR_RunConsole 6 0.0047 quake2 V_RenderView 6 0.0047 quake2 SCR_RunCinematic 5 0.0039 quake2 CDAudio_Update 5 0.0039 quake2 Pmove 3 0.0023 quake2 S_AddLoopSounds 3 0.0023 quake2 CL_CheckForResend 3 0.0023 quake2 SCR_DrawNet 3 0.0023 quake2 NET_GetPacket 3 0.0023 quake2 SCR_DrawConsole 2 0.0016 quake2 Netchan_Process 2 0.0016 quake2 Cbuf_Execute 2 0.0016 quake2 SCR_DrawLoading 2 0.0016 quake2 SCR_DrawPause ------------------------------------------------------------------------------- 99 0.0928 quake2 NET_Socket 99 100.000 quake2 NET_Socket [self] ------------------------------------------------------------------------------- 13 0.3619 quake2 SV_Frame 3579 99.6381 quake2 SV_ReadPackets 99 0.0928 quake2 SV_ExecuteClientMessage 3372 89.0650 game.so ClientThink 99 2.6149 quake2 SV_ExecuteClientMessage [self] 85 2.2451 quake2 COM_BlockSequenceCRCByte 46 1.2150 quake2 MSG_ReadDeltaUsercmd 46 1.2150 libc-2.3.6.so (no symbols) 32 0.8452 game.so G_TouchTriggers 20 0.5283 quake2 SV_ClientThink 16 0.4226 game.so __i686.get_pc_thunk.bx 15 0.3962 quake2 CRC_Block 14 0.3698 quake2 SV_LinkEdict 13 0.3434 quake2 Pmove 12 0.3170 quake2 SV_ExecuteUserCommand 7 0.1849 quake2 MSG_ReadByte 4 0.1057 game.so ClientCommand 3 0.0792 quake2 MSG_ReadLong 1 0.0264 game.so .plt 1 0.0264 quake2 MSG_ReadShort ------------------------------------------------------------------------------- 1 0.0905 quake2 CL_PMTrace 1 0.0905 quake2 SV_LinkEdict 6 0.5430 quake2 SV_Trace 13 1.1765 quake2 CM_TransformedBoxTrace 425 38.4615 quake2 CM_BoxLeafnums 659 59.6380 quake2 CM_BoxTrace 93 0.0872 quake2 CM_BoxLeafnums_headnode 1018 91.4645 quake2 CM_BoxLeafnums_r 93 8.3558 quake2 CM_BoxLeafnums_headnode [self] 2 0.1797 quake2 BoxOnPlaneSide ------------------------------------------------------------------------------- 93 0.0872 quake2 Key_Console 93 100.000 quake2 Key_Console [self] ------------------------------------------------------------------------------- 2 0.6601 quake2 PM_CheckSpecialMovement 2 0.6601 quake2 Pmove 299 98.6799 quake2 PM_CatagorizePosition 93 0.0872 quake2 SV_PointContents 847 46.5897 quake2 CM_PointContents 608 33.4433 quake2 SV_AreaEdicts 214 11.7712 quake2 CM_TransformedPointContents 93 5.1155 quake2 SV_PointContents [self] 24 1.3201 quake2 SV_HullForEntity 15 0.8251 quake2 CM_HeadnodeForBox 11 0.6051 quake2 CM_PointLeafnum_r 5 0.2750 quake2 SV_AreaEdicts_r 1 0.0550 quake2 AngleVectors ------------------------------------------------------------------------------- 22 25.8824 quake2 Qcommon_Frame 63 74.1176 quake2 CL_Frame 92 0.0862 quake2 CL_RunDLights 92 100.000 quake2 CL_RunDLights [self] ------------------------------------------------------------------------------- 1 1.1236 quake2 V_RenderView 88 98.8764 quake2 CL_AddEntities 91 0.0853 quake2 CL_ProcessSustain 91 100.000 quake2 CL_ProcessSustain [self] ------------------------------------------------------------------------------- 7 0.6993 quake2 PM_CatagorizePosition 147 14.6853 quake2 CL_PMpointcontents 847 84.6154 quake2 SV_PointContents 91 0.0853 quake2 CM_PointContents 914 90.9453 quake2 CM_PointLeafnum_r 91 9.0547 quake2 CM_PointContents [self] ------------------------------------------------------------------------------- 4 100.000 quake2 Com_Quit 91 0.0853 quake2 SV_Shutdown 91 95.7895 quake2 SV_Shutdown [self] 3 3.1579 quake2 SV_ShutdownGameProgs 1 1.0526 libc-2.3.6.so (no symbols) ------------------------------------------------------------------------------- 98274 100.000 quake2 main 90 0.0844 quake2 Qcommon_Frame 105894 89.2822 quake2 CL_Frame 12004 10.1209 quake2 SV_Frame 333 0.2808 quake2 Cbuf_Execute 90 0.0759 quake2 Qcommon_Frame [self] 61 0.0514 quake2 SV_PrepWorldFrame 22 0.0185 quake2 CL_RunDLights 22 0.0185 quake2 CL_ReadPackets 19 0.0160 quake2 SV_CheckTimeouts 17 0.0143 quake2 IN_Frame 16 0.0135 quake2 Sys_ConsoleInput 16 0.0135 quake2 SCR_RunCinematic 16 0.0135 quake2 CL_SendCommand 14 0.0118 quake2 S_Update 14 0.0118 quake2 SCR_StopCinematic 11 0.0093 quake2 CDAudio_Update 10 0.0084 quake2 VID_CheckChanges 6 0.0051 quake2 SV_SendClientMessages 6 0.0051 quake2 CL_CheckForResend 6 0.0051 quake2 NET_Sleep 6 0.0051 quake2 SCR_RunConsole 5 0.0042 quake2 SV_CalcPings 4 0.0034 quake2 CL_RunLightStyles 3 0.0025 quake2 CL_PredictMovement 3 0.0025 quake2 SCR_UpdateScreen 2 0.0017 quake2 SV_ReadPackets 1 8.4e-04 quake2 SV_RunGameFrame 1 8.4e-04 quake2 Master_Heartbeat 1 8.4e-04 quake2 SV_RecordDemoMessage 1 8.4e-04 quake2 S_Update_ 1 8.4e-04 libc-2.3.6.so (no symbols) 1 8.4e-04 snd_sdl.so SNDDMA_Submit ------------------------------------------------------------------------------- 2 100.000 quake2 SV_ExecuteUserCommand 90 0.0844 quake2 SV_Configstrings_f 90 98.9011 quake2 SV_Configstrings_f [self] 1 1.0989 quake2 MSG_WriteString ------------------------------------------------------------------------------- 87 0.0816 quake2 CD_f 87 100.000 quake2 CD_f [self] ------------------------------------------------------------------------------- 13 6.6327 quake2 CL_Frame 183 93.3673 quake2 SCR_UpdateScreen 87 0.0816 quake2 Con_DrawNotify 137 60.6195 ref_sdlgl.so Draw_Char 87 38.4956 quake2 Con_DrawNotify [self] 2 0.8850 libGL.so.1.2 (no symbols) ------------------------------------------------------------------------------- 86 100.000 quake2 CL_AddTEnts 86 0.0806 quake2 CL_AddLasers 86 100.000 quake2 CL_AddLasers [self] ------------------------------------------------------------------------------- 86 0.0806 quake2 PlayerConfig_MenuDraw 86 100.000 quake2 PlayerConfig_MenuDraw [self] ------------------------------------------------------------------------------- 86 0.0806 quake2 SV_ClientPrintf 86 100.000 quake2 SV_ClientPrintf [self] ------------------------------------------------------------------------------- 2 2.2472 quake2 CL_SendCmd 15 16.8539 quake2 SV_ExecuteClientMessage 72 80.8989 quake2 COM_BlockSequenceCRCByte 84 0.0787 quake2 CRC_Block 84 94.3820 quake2 CRC_Block [self] 5 5.6180 quake2 CRC_Init ------------------------------------------------------------------------------- 3159 100.000 quake2 SCR_DrawConsole 84 0.0787 quake2 Con_DrawConsole 3657 91.9306 ref_sdlgl.so Draw_Char 136 3.4188 ref_sdlgl.so Draw_StretchPic 84 2.1116 quake2 Con_DrawConsole [self] 47 1.1815 libGL.so.1.2 (no symbols) 20 0.5028 ref_sdlgl.so __i686.get_pc_thunk.bx 16 0.4022 libc-2.3.6.so (no symbols) 12 0.3017 quake2 Con_DrawInput 3 0.0754 ref_sdlgl.so .plt 2 0.0503 quake2 Com_sprintf 1 0.0251 ref_sdlgl.so Draw_FindPic ------------------------------------------------------------------------------- 84 0.0787 quake2 M_ForceMenuOff 84 100.000 quake2 M_ForceMenuOff [self] ------------------------------------------------------------------------------- 4 0.1735 quake2 SV_Frame 2302 99.8265 quake2 SV_SendClientMessages 84 0.0787 quake2 SV_SendClientDatagram 1916 76.1224 quake2 SV_BuildClientFrame 386 15.3357 quake2 SV_WriteFrameToClient 84 3.3373 quake2 SV_SendClientDatagram [self] 59 2.3441 libc-2.3.6.so (no symbols) 26 1.0330 quake2 Netchan_Transmit 13 0.5165 quake2 CM_AreasConnected 7 0.2781 quake2 SV_FatPVS 6 0.2384 quake2 VectorLength 5 0.1986 quake2 SV_EmitPacketEntities 4 0.1589 quake2 MSG_WriteLong 4 0.1589 quake2 SV_WritePlayerstateToClient 3 0.1192 quake2 SZ_Init 1 0.0397 quake2 NET_SendPacket 1 0.0397 quake2 CM_PointLeafnum 1 0.0397 quake2 CM_ClusterPHS 1 0.0397 quake2 MSG_WriteByte ------------------------------------------------------------------------------- 1 100.000 quake2 CL_Init 83 0.0778 quake2 M_Init 83 98.8095 quake2 M_Init [self] 1 1.1905 quake2 Cmd_AddCommand ------------------------------------------------------------------------------- 82 0.0769 quake2 CL_FlameEffects 82 100.000 quake2 CL_FlameEffects [self] ------------------------------------------------------------------------------- 10 12.8205 quake2 SV_ModelIndex 16 20.5128 quake2 SV_SoundIndex 52 66.6667 quake2 SV_ImageIndex 81 0.0759 quake2 SV_FindIndex 81 100.000 quake2 SV_FindIndex [self] ------------------------------------------------------------------------------- 80 0.0750 quake2 CL_MonsterPlasma_Shell 80 100.000 quake2 CL_MonsterPlasma_Shell [self] ------------------------------------------------------------------------------- 1 1.4706 quake2 CL_PredictMovement 67 98.5294 quake2 Pmove 80 0.0750 quake2 PM_Friction 80 100.000 quake2 PM_Friction [self] ------------------------------------------------------------------------------- 79 0.0741 quake2 CL_DebugTrail 79 100.000 quake2 CL_DebugTrail [self] ------------------------------------------------------------------------------- 1 1.0870 quake2 CL_ParseFrame 2 2.1739 quake2 CL_ParseBaseline 89 96.7391 quake2 CL_ParsePacketEntities 79 0.0741 quake2 CL_ParseEntityBits 79 85.8696 quake2 CL_ParseEntityBits [self] 7 7.6087 quake2 MSG_ReadByte 6 6.5217 quake2 MSG_ReadShort ------------------------------------------------------------------------------- 11 0.3242 quake2 SCR_DrawStats 3382 99.6758 quake2 SCR_ExecuteLayoutString 77 0.0722 quake2 SCR_DrawField 2906 85.6217 ref_sdlgl.so Draw_Pic 358 10.5480 quake2 Com_sprintf 77 2.2687 quake2 SCR_DrawField [self] 24 0.7071 libc-2.3.6.so (no symbols) 16 0.4714 libGL.so.1.2 (no symbols) 4 0.1179 quake2 SCR_AddDirtyPoint 3 0.0884 ref_sdlgl.so .plt 3 0.0884 ref_sdlgl.so Draw_FindPic 2 0.0589 quake2 .plt 1 0.0295 ref_sdlgl.so GL_Bind ------------------------------------------------------------------------------- 76 0.0712 quake2 Hunk_Free 76 100.000 quake2 Hunk_Free [self] ------------------------------------------------------------------------------- 73 0.0684 quake2 ControlsSetMenuItemValues 73 100.000 quake2 ControlsSetMenuItemValues [self] ------------------------------------------------------------------------------- 2 0.1021 quake2 PM_AirMove 1957 99.8979 quake2 PM_StepSlideMove 73 0.0684 quake2 PM_StepSlideMove_ 1762 88.0120 quake2 CL_PMTrace 163 8.1419 game.so PM_trace 73 3.6464 quake2 PM_StepSlideMove_ [self] 3 0.1499 quake2 PM_ClipVelocity 1 0.0500 quake2 CL_ClipMoveToEntities ------------------------------------------------------------------------------- 1 1.4925 quake2 CL_ParseBaseline 66 98.5075 quake2 CL_DeltaEntity 72 0.0675 quake2 CL_ParseDelta 72 85.7143 quake2 CL_ParseDelta [self] 5 5.9524 quake2 MSG_ReadPos 2 2.3810 quake2 MSG_ReadByte 2 2.3810 quake2 MSG_ReadCoord 1 1.1905 quake2 MSG_ReadChar 1 1.1905 quake2 MSG_ReadShort 1 1.1905 quake2 MSG_ReadAngle ------------------------------------------------------------------------------- 70 0.0656 quake2 Key_ClearStates 70 100.000 quake2 Key_ClearStates [self] ------------------------------------------------------------------------------- 6 42.8571 quake2 Qcommon_Frame 8 57.1429 quake2 CL_Frame 70 0.0656 quake2 SCR_RunConsole 70 100.000 quake2 SCR_RunConsole [self] ------------------------------------------------------------------------------- 70 0.0656 quake2 SV_BroadcastCommand 70 100.000 quake2 SV_BroadcastCommand [self] ------------------------------------------------------------------------------- 2 4.3478 quake2 PF_inPHS 44 95.6522 quake2 SV_LinkEdict 69 0.0647 quake2 CM_LeafCluster 69 100.000 quake2 CM_LeafCluster [self] ------------------------------------------------------------------------------- 2 1.1111 quake2 CL_PredictMovement 178 98.8889 quake2 Pmove 68 0.0637 quake2 PM_ClampAngles 116 63.0435 quake2 AngleVectors 68 36.9565 quake2 PM_ClampAngles [self] ------------------------------------------------------------------------------- 3 0.0275 quake2 Qcommon_Frame 10925 99.9725 quake2 CL_Frame 67 0.0628 quake2 CL_PredictMovement 10959 97.6216 quake2 Pmove 181 1.6123 libc-2.3.6.so (no symbols) 67 0.5968 quake2 CL_PredictMovement [self] 4 0.0356 quake2 PM_CheckJump 4 0.0356 quake2 PM_SnapPosition 3 0.0267 quake2 PM_CheckDuck 2 0.0178 quake2 PM_ClampAngles 1 0.0089 quake2 .plt 1 0.0089 quake2 AngleVectors 1 0.0089 quake2 PM_Friction 1 0.0089 quake2 PM_AirMove 1 0.0089 quake2 PM_CatagorizePosition 1 0.0089 quake2 PM_CheckSpecialMovement ------------------------------------------------------------------------------- 66 0.0619 quake2 CDAudio_RandomPlay 66 100.000 quake2 CDAudio_RandomPlay [self] ------------------------------------------------------------------------------- 66 0.0619 quake2 CL_ParticleEffect2 66 100.000 quake2 CL_ParticleEffect2 [self] ------------------------------------------------------------------------------- 1 1.5152 quake2 SV_StartSound 3 4.5455 quake2 SV_Multicast 13 19.6970 quake2 SV_SendClientDatagram 49 74.2424 quake2 SV_BuildClientFrame 66 0.0619 quake2 CM_AreasConnected 66 100.000 quake2 CM_AreasConnected [self] ------------------------------------------------------------------------------- 7 100.000 quake2 SCR_UpdateScreen 66 0.0619 quake2 SCR_CheckDrawCenterString 66 100.000 quake2 SCR_CheckDrawCenterString [self] ------------------------------------------------------------------------------- 5 7.5758 quake2 main 61 92.4242 quake2 Qcommon_Frame 66 0.0619 quake2 SV_PrepWorldFrame 66 100.000 quake2 SV_PrepWorldFrame [self] ------------------------------------------------------------------------------- 7 10.7692 quake2 SCR_UpdateScreen 58 89.2308 quake2 V_RenderView 65 0.0609 quake2 CalcFov 65 100.000 quake2 CalcFov [self] ------------------------------------------------------------------------------- 4 0.3265 quake2 S_IssuePlaysound 10 0.8163 quake2 S_StartSound 48 3.9184 quake2 S_PaintChannels 58 4.7347 quake2 S_RegisterSound 1105 90.2041 quake2 S_EndRegistration 65 0.0609 quake2 S_LoadSound 651 52.6699 quake2 ResampleSfx 338 27.3463 quake2 FS_LoadFile 138 11.1650 quake2 LittleShort 65 5.2589 quake2 S_LoadSound [self] 33 2.6699 quake2 Z_Malloc 8 0.6472 quake2 Com_sprintf 3 0.2427 quake2 GetWavinfo ------------------------------------------------------------------------------- 20 48.7805 quake2 CL_SendCommand 21 51.2195 quake2 CL_Frame 64 0.0600 quake2 CL_FixCvarCheats 64 100.000 quake2 CL_FixCvarCheats [self] ------------------------------------------------------------------------------- 64 0.0600 quake2 Key_Bind_f 64 100.000 quake2 Key_Bind_f [self] ------------------------------------------------------------------------------- 1 0.7634 quake2 SV_SendClientMessages 5 3.8168 quake2 CL_SendCommand 26 19.8473 quake2 SV_SendClientDatagram 99 75.5725 quake2 CL_SendCmd 64 0.0600 quake2 Netchan_Transmit 64 48.8550 quake2 Netchan_Transmit [self] 41 31.2977 quake2 NET_SendPacket 8 6.1069 quake2 Netchan_NeedReliable 7 5.3435 quake2 MSG_WriteLong 6 4.5802 quake2 SZ_Write 3 2.2901 quake2 SZ_Init 1 0.7634 quake2 NET_SendLoopPacket 1 0.7634 quake2 MSG_WriteShort ------------------------------------------------------------------------------- 5 7.9365 quake2 SV_Trace 24 38.0952 quake2 SV_PointContents 34 53.9683 quake2 SV_ClipMoveToEntities 64 0.0600 quake2 SV_HullForEntity 64 84.2105 quake2 SV_HullForEntity [self] 12 15.7895 quake2 CM_HeadnodeForBox ------------------------------------------------------------------------------- 63 0.0591 quake2 M_Banner 63 100.000 quake2 M_Banner [self] ------------------------------------------------------------------------------- 2 1.3889 quake2 CL_SendCommand 17 11.8056 quake2 SV_ReadPackets 40 27.7778 quake2 CL_SendCmd 85 59.0278 quake2 SV_ExecuteClientMessage 62 0.0581 quake2 COM_BlockSequenceCRCByte 72 50.0000 quake2 CRC_Block 62 43.0556 quake2 COM_BlockSequenceCRCByte [self] 10 6.9444 quake2 CRC_Init ------------------------------------------------------------------------------- 1 1.4286 quake2 CL_ReadPackets 2 2.8571 quake2 CL_Frame 11 15.7143 quake2 SV_Frame 56 80.0000 quake2 SV_ReadPackets 62 0.0581 quake2 Netchan_Process 62 88.5714 quake2 Netchan_Process [self] 4 5.7143 quake2 MSG_ReadLong 3 4.2857 quake2 MSG_ReadShort 1 1.4286 quake2 MSG_BeginReading ------------------------------------------------------------------------------- 62 0.0581 quake2 main 98274 99.2025 quake2 Qcommon_Frame 366 0.3695 anon (tgid:8478 range:0x96e000-0x96f000) (no symbols) 132 0.1332 libc-2.3.6.so (no symbols) 91 0.0919 quake2 Qcommon_Init 70 0.0707 quake2 Sys_Milliseconds 62 0.0626 quake2 main [self] 30 0.0303 quake2 Cbuf_Execute 13 0.0131 quake2 SV_Frame 12 0.0121 quake2 CL_Frame 5 0.0050 quake2 Sys_ConsoleInput 5 0.0050 quake2 SV_PrepWorldFrame 2 0.0020 quake2 .plt 2 0.0020 quake2 NET_Sleep ------------------------------------------------------------------------------- 12 17.6471 quake2 CL_SendCmd 56 82.3529 quake2 CL_CreateCmd 60 0.0562 quake2 CL_FinishMove 60 88.2353 quake2 CL_FinishMove [self] 8 11.7647 quake2 CL_ClampPitch ------------------------------------------------------------------------------- 22 1.5658 quake2 Qcommon_Frame 1383 98.4342 quake2 CL_Frame 58 0.0544 quake2 CL_ReadPackets 1385 93.5811 quake2 CL_ParseServerMessage 58 3.9189 quake2 CL_ReadPackets [self] 11 0.7432 quake2 NET_GetPacket 9 0.6081 quake2 CL_ParseFrame 5 0.3378 quake2 CL_CheckPredictionError 4 0.2703 quake2 MSG_ReadByte 2 0.1351 quake2 CL_ParseStartSoundPacket 2 0.1351 quake2 CL_ParseTEnt 1 0.0676 quake2 NET_CompareAdr 1 0.0676 quake2 CL_AddNetgraph 1 0.0676 quake2 MSG_ReadLong 1 0.0676 quake2 Netchan_Process ------------------------------------------------------------------------------- 11 14.8649 quake2 CL_CreateCmd 63 85.1351 quake2 CL_BaseMove 57 0.0534 quake2 CL_AdjustAngles 57 77.0270 quake2 CL_AdjustAngles [self] 17 22.9730 quake2 CL_KeyState ------------------------------------------------------------------------------- 4 8.5106 quake2 CL_CreateCmd 17 36.1702 quake2 CL_AdjustAngles 26 55.3191 quake2 CL_BaseMove 57 0.0534 quake2 CL_KeyState 57 100.000 quake2 CL_KeyState [self] ------------------------------------------------------------------------------- 48 1.2336 quake2 Pmove 148 3.8036 quake2 PM_WaterMove 3695 94.9627 quake2 PM_AirMove 56 0.0525 quake2 PM_StepSlideMove 1957 49.3693 quake2 PM_StepSlideMove_ 1730 43.6428 quake2 CL_PMTrace 217 5.4743 game.so PM_trace 56 1.4127 quake2 PM_StepSlideMove [self] 2 0.0505 quake2 CM_BoxTrace 2 0.0505 quake2 PM_ClipVelocity ------------------------------------------------------------------------------- 56 0.0525 quake2 SV_BeginDownload_f 56 100.000 quake2 SV_BeginDownload_f [self] ------------------------------------------------------------------------------- 55 0.0516 quake2 CL_ItemRespawnParticles 55 100.000 quake2 CL_ItemRespawnParticles [self] ------------------------------------------------------------------------------- 55 0.0516 quake2 M_Menu_Quit_f 55 100.000 quake2 M_Menu_Quit_f [self] ------------------------------------------------------------------------------- 2 0.1584 quake2 PM_CatagorizePosition 10 0.7918 quake2 SV_Trace 608 48.1394 quake2 SV_PointContents 643 50.9105 quake2 SV_ClipMoveToEntities 55 0.0516 quake2 SV_AreaEdicts 1680 96.8300 quake2 SV_AreaEdicts_r 55 3.1700 quake2 SV_AreaEdicts [self] ------------------------------------------------------------------------------- 201 100.000 quake2 CL_ParseTEnt 54 0.0506 quake2 CL_ExplosionParticles 122 60.3960 libc-2.3.6.so (no symbols) 54 26.7327 quake2 CL_ExplosionParticles [self] 24 11.8812 quake2 frand 2 0.9901 quake2 .plt ------------------------------------------------------------------------------- 2 0.0425 quake2 CL_Frame 12 0.2549 quake2 Qcommon_Init 30 0.6373 quake2 main 333 7.0746 quake2 Qcommon_Frame 4330 91.9907 quake2 CL_SendCommand 54 0.0506 quake2 Cbuf_Execute 4731 89.3653 quake2 CL_Precache_f 360 6.8002 quake2 SV_Map_f 103 1.9456 quake2 Cmd_ExecuteString 54 1.0200 quake2 Cbuf_Execute [self] 28 0.5289 quake2 Com_Quit 8 0.1511 quake2 CL_Quit_f 2 0.0378 quake2 IN_ForwardUp 1 0.0189 quake2 IN_MoverightDown 1 0.0189 quake2 Cmd_Argc 1 0.0189 quake2 Cmd_TokenizeString 1 0.0189 quake2 Q_strcasecmp 1 0.0189 quake2 IN_AttackDown 1 0.0189 quake2 IN_MoveleftUp 1 0.0189 quake2 Cmd_Exec_f 1 0.0189 quake2 Cvar_Set_f ------------------------------------------------------------------------------- 5 6.7568 quake2 CL_SendCommand 69 93.2432 quake2 CL_SendCmd 52 0.0487 quake2 MSG_WriteDeltaUsercmd 52 70.2703 quake2 MSG_WriteDeltaUsercmd [self] 14 18.9189 quake2 MSG_WriteByte 7 9.4595 quake2 MSG_WriteShort 1 1.3514 quake2 SZ_GetSpace ------------------------------------------------------------------------------- 1 0.0590 quake2 CL_PredictMovement 1693 99.9410 quake2 Pmove 52 0.0487 quake2 PM_CheckSpecialMovement 1477 84.3518 quake2 CL_PMTrace 157 8.9663 game.so PM_trace 52 2.9697 quake2 PM_CheckSpecialMovement [self] 45 2.5700 quake2 VectorNormalize 11 0.6282 quake2 CL_PMpointcontents 5 0.2856 quake2 VectorMA 2 0.1142 quake2 SV_PointContents 2 0.1142 quake2 SV_Trace ------------------------------------------------------------------------------- 4 0.1837 quake2 PM_InitialSnapPosition 7 0.3215 quake2 Pmove 2166 99.4947 quake2 PM_SnapPosition 52 0.0487 quake2 PM_GoodPosition 1801 82.7285 quake2 CL_PMTrace 323 14.8369 game.so PM_trace 52 2.3886 quake2 PM_GoodPosition [self] 1 0.0459 quake2 CL_ClipMoveToEntities ------------------------------------------------------------------------------- 5 1.8450 quake2 SV_SendClientDatagram 266 98.1550 quake2 SV_WriteFrameToClient 52 0.0487 quake2 SV_EmitPacketEntities 206 76.0148 quake2 MSG_WriteDeltaEntity 52 19.1882 quake2 SV_EmitPacketEntities [self] 5 1.8450 quake2 MSG_WriteAngle 3 1.1070 quake2 MSG_WriteCoord 3 1.1070 quake2 MSG_WriteByte 2 0.7380 quake2 MSG_WriteShort ------------------------------------------------------------------------------- 10 23.2558 quake2 SCR_UpdateScreen 33 76.7442 quake2 SCR_DrawConsole 50 0.0469 quake2 Con_CheckResize 50 100.000 quake2 Con_CheckResize [self] ------------------------------------------------------------------------------- 50 0.0469 quake2 glob_match 50 100.000 quake2 glob_match [self] ------------------------------------------------------------------------------- 1 2.0408 quake2 MSG_WriteDeltaUsercmd 1 2.0408 quake2 SV_WritePlayerstateToClient 3 6.1224 quake2 MSG_WriteChar 4 8.1633 quake2 SZ_Write 4 8.1633 quake2 MSG_WriteLong 4 8.1633 quake2 MSG_WriteDeltaEntity 8 16.3265 quake2 MSG_WriteShort 24 48.9796 quake2 MSG_WriteByte 49 0.0459 quake2 SZ_GetSpace 49 100.000 quake2 SZ_GetSpace [self] ------------------------------------------------------------------------------- 47 0.0441 quake2 Key_SetBinding 47 100.000 quake2 Key_SetBinding [self] ------------------------------------------------------------------------------- 5 23.8095 quake2 main 16 76.1905 quake2 Qcommon_Frame 47 0.0441 quake2 Sys_ConsoleInput 47 100.000 quake2 Sys_ConsoleInput [self] ------------------------------------------------------------------------------- 1 0.2160 quake2 Do_Key_Event 1 0.2160 quake2 SCR_DrawConsole 1 0.2160 quake2 CL_RegisterTEntSounds 1 0.2160 quake2 SCR_TouchPics 1 0.2160 quake2 SV_InitGame 1 0.2160 quake2 S_RegisterSexedSound 2 0.4320 quake2 Con_DrawConsole 3 0.6479 quake2 CL_RequestNextDownload 3 0.6479 quake2 Cvar_WriteVariables 8 1.7279 quake2 S_LoadSound 16 3.4557 quake2 SCR_ExecuteLayoutString 27 5.8315 quake2 FS_FOpenFile 40 8.6393 quake2 Key_Event 358 77.3218 quake2 SCR_DrawField 46 0.0431 quake2 Com_sprintf 417 90.0648 libc-2.3.6.so (no symbols) 46 9.9352 quake2 Com_sprintf [self] ------------------------------------------------------------------------------- 3 2.5424 quake2 CL_Frame 11 9.3220 quake2 CL_ReadPackets 14 11.8644 quake2 SV_Frame 90 76.2712 quake2 SV_ReadPackets 45 0.0422 quake2 NET_GetPacket 46 34.5865 libc-2.3.6.so (no symbols) 45 33.8346 quake2 NET_GetPacket [self] 42 31.5789 quake2 NET_GetLoopPacket ------------------------------------------------------------------------------- 6 0.2719 quake2 Qcommon_Frame 2201 99.7281 quake2 SV_Frame 45 0.0422 quake2 SV_SendClientMessages 2302 97.4185 quake2 SV_SendClientDatagram 45 1.9044 quake2 SV_SendClientMessages [self] 7 0.2962 quake2 SV_WriteFrameToClient 6 0.2539 quake2 SV_BuildClientFrame 2 0.0846 libc-2.3.6.so (no symbols) 1 0.0423 quake2 Netchan_Transmit ------------------------------------------------------------------------------- 1 2.2727 quake2 V_RenderView 43 97.7273 quake2 CL_AddEntities 44 0.0412 quake2 CL_AddDLights 44 100.000 quake2 CL_AddDLights [self] ------------------------------------------------------------------------------- 44 0.0412 quake2 CL_WidowSplash 44 100.000 quake2 CL_WidowSplash [self] ------------------------------------------------------------------------------- 2 4.5455 quake2 SV_ReadPackets 42 95.4545 quake2 NET_GetPacket 44 0.0412 quake2 NET_GetLoopPacket 44 100.000 quake2 NET_GetLoopPacket [self] ------------------------------------------------------------------------------- 13 0.1835 quake2 SCR_UpdateScreen 7071 99.8165 quake2 V_RenderView 43 0.0403 quake2 CL_AddEntities 3681 51.9402 quake2 CL_AddParticles 2493 35.1771 quake2 CL_AddPacketEntities 439 6.1944 quake2 CL_AddTEnts 155 2.1871 quake2 CL_CalcViewValues 88 1.2417 quake2 CL_ProcessSustain 43 0.6067 quake2 CL_AddEntities [self] 43 0.6067 quake2 V_AddParticle 43 0.6067 quake2 CL_AddDLights 20 0.2822 quake2 LerpAngle 18 0.2540 quake2 CL_DiminishingTrail 14 0.1975 libc-2.3.6.so (no symbols) 13 0.1834 quake2 CL_AddBeams 11 0.1552 quake2 CL_AddViewWeapon 8 0.1129 quake2 CL_AddExplosions 6 0.0847 quake2 CL_AddPlayerBeams 5 0.0706 quake2 CL_FlyEffect 4 0.0564 quake2 V_AddEntity 2 0.0282 quake2 AngleVectors 1 0.0141 quake2 anglemod ------------------------------------------------------------------------------- 43 0.0403 quake2 PlayerConfig_MenuInit 43 100.000 quake2 PlayerConfig_MenuInit [self] ------------------------------------------------------------------------------- 1 2.5000 quake2 SCR_DrawStats 4 10.0000 quake2 SCR_DrawField 8 20.0000 quake2 V_RenderView 10 25.0000 quake2 SCR_UpdateScreen 17 42.5000 quake2 SCR_ExecuteLayoutString 42 0.0394 quake2 SCR_AddDirtyPoint 42 100.000 quake2 SCR_AddDirtyPoint [self] ------------------------------------------------------------------------------- 41 0.0384 quake2 CL_ParseSteam 41 100.000 quake2 CL_ParseSteam [self] ------------------------------------------------------------------------------- 1 1.5625 quake2 SV_StartSound 1 1.5625 quake2 SV_SendClientDatagram 3 4.6875 quake2 SV_EmitPacketEntities 4 6.2500 quake2 PF_StartSound 11 17.1875 quake2 MSG_WriteDeltaEntity 13 20.3125 quake2 CL_SendCommand 14 21.8750 quake2 MSG_WriteDeltaUsercmd 17 26.5625 quake2 CL_SendCmd 41 0.0384 quake2 MSG_WriteByte 41 63.0769 quake2 MSG_WriteByte [self] 24 36.9231 quake2 SZ_GetSpace ------------------------------------------------------------------------------- 6 11.5385 quake2 SV_ReadPackets 46 88.4615 quake2 SV_ExecuteClientMessage 40 0.0375 quake2 MSG_ReadDeltaUsercmd 40 76.9231 quake2 MSG_ReadDeltaUsercmd [self] 7 13.4615 quake2 MSG_ReadByte 5 9.6154 quake2 MSG_ReadShort ------------------------------------------------------------------------------- 8 42.1053 quake2 CL_Frame 11 57.8947 quake2 SCR_UpdateScreen 40 0.0375 quake2 SCR_TileClear 40 100.000 quake2 SCR_TileClear [self] ------------------------------------------------------------------------------- 448 100.000 quake2 S_PaintChannels 40 0.0375 quake2 S_TransferPaintBuffer 143 31.2227 quake2 LWLBLoopTop 133 29.0393 quake2 LClampDone 131 28.6026 quake2 LClampDone2 40 8.7336 quake2 S_TransferPaintBuffer [self] 11 2.4017 quake2 S_WriteLinearBlastStereo16 ------------------------------------------------------------------------------- 1 100.000 quake2 CL_InitLocal 39 0.0366 quake2 CL_InitInput 39 97.5000 quake2 CL_InitInput [self] 1 2.5000 quake2 Cmd_AddCommand ------------------------------------------------------------------------------- 39 0.0366 quake2 Con_Print 39 100.000 quake2 Con_Print [self] ------------------------------------------------------------------------------- 38 0.0356 quake2 SV_NextDownload_f 38 100.000 quake2 SV_NextDownload_f [self] ------------------------------------------------------------------------------- 37 0.0347 quake2 Con_ToggleConsole_f 37 100.000 quake2 Con_ToggleConsole_f [self] ------------------------------------------------------------------------------- 37 0.0347 quake2 Info_SetValueForKey 37 100.000 quake2 Info_SetValueForKey [self] ------------------------------------------------------------------------------- 37 0.0347 quake2 MouseSpeedFunc 37 100.000 quake2 MouseSpeedFunc [self] ------------------------------------------------------------------------------- 1 0.0264 quake2 CL_PredictMovement 3786 99.9736 quake2 Pmove 37 0.0347 quake2 PM_AirMove 3695 95.9740 quake2 PM_StepSlideMove 76 1.9740 quake2 PM_AddCurrents 37 0.9610 quake2 PM_AirMove [self] 18 0.4675 quake2 PM_Accelerate 16 0.4156 quake2 VectorNormalize 2 0.0519 quake2 CL_PMTrace 2 0.0519 quake2 VectorScale 2 0.0519 quake2 PM_StepSlideMove_ 1 0.0260 quake2 VectorMA 1 0.0260 game.so PM_trace ------------------------------------------------------------------------------- 1 0.5128 quake2 CL_BlasterParticles 1 0.5128 quake2 CL_BlasterTrail 4 2.0513 quake2 CL_RocketTrail 7 3.5897 quake2 CL_AddPacketEntities 23 11.7949 quake2 CL_ParticleEffect 159 81.5385 quake2 CL_DiminishingTrail 37 0.0347 quake2 crand 158 81.0256 libc-2.3.6.so (no symbols) 37 18.9744 quake2 crand [self] ------------------------------------------------------------------------------- 20 10.0000 quake2 FS_LoadPackFile 180 90.0000 quake2 CM_LoadMap 36 0.0337 quake2 Com_BlockChecksum 200 84.7458 quake2 mdfour 36 15.2542 quake2 Com_BlockChecksum [self] ------------------------------------------------------------------------------- 36 0.0337 quake2 Info_Validate 36 100.000 quake2 Info_Validate [self] ------------------------------------------------------------------------------- 35 0.0328 quake2 Cbuf_InsertText 35 100.000 quake2 Cbuf_InsertText [self] ------------------------------------------------------------------------------- 35 0.0328 quake2 Info_ValueForKey 35 100.000 quake2 Info_ValueForKey [self] ------------------------------------------------------------------------------- 1 2.8571 quake2 MSG_ReadData 2 5.7143 quake2 CL_ParseDelta 2 5.7143 quake2 CL_ParsePacketEntities 4 11.4286 quake2 CL_ReadPackets 5 14.2857 quake2 SV_ReadPackets 7 20.0000 quake2 CL_ParseEntityBits 7 20.0000 quake2 MSG_ReadDeltaUsercmd 7 20.0000 quake2 SV_ExecuteClientMessage 35 0.0328 quake2 MSG_ReadByte 35 100.000 quake2 MSG_ReadByte [self] ------------------------------------------------------------------------------- 20 5.2356 quake2 CL_SendCommand 362 94.7644 quake2 CL_SendCmd 34 0.0319 quake2 CL_CreateCmd 168 43.9791 quake2 CL_BaseMove 108 28.2723 ref_sdlgl.so RW_IN_Move 56 14.6597 quake2 CL_FinishMove 34 8.9005 quake2 CL_CreateCmd [self] 11 2.8796 quake2 CL_AdjustAngles 4 1.0471 quake2 CL_KeyState 1 0.2618 quake2 CL_ClampPitch ------------------------------------------------------------------------------- 18 23.6842 quake2 CL_ParseMuzzleFlash2 58 76.3158 quake2 CL_ParseTEnt 32 0.0300 quake2 CL_ParticleEffect 32 32.9897 libc-2.3.6.so (no symbols) 32 32.9897 quake2 CL_ParticleEffect [self] 23 23.7113 quake2 crand 10 10.3093 quake2 frand ------------------------------------------------------------------------------- 32 0.0300 quake2 Huff1Decompress 32 100.000 quake2 Huff1Decompress [self] ------------------------------------------------------------------------------- 2 25.0000 quake2 main 6 75.0000 quake2 Qcommon_Frame 32 0.0300 quake2 NET_Sleep 32 100.000 quake2 NET_Sleep [self] ------------------------------------------------------------------------------- 12 0.8590 quake2 CL_Frame 1385 99.1410 quake2 CL_ReadPackets 31 0.0291 quake2 CL_ParseServerMessage 724 51.3111 quake2 CL_ParseFrame 269 19.0645 quake2 CL_ParseTEnt 229 16.2296 quake2 CL_ParseConfigString 45 3.1892 quake2 CL_ParseMuzzleFlash 32 2.2679 quake2 CL_ParseStartSoundPacket 31 2.1970 quake2 CL_ParseServerMessage [self] 24 1.7009 quake2 CL_ParseMuzzleFlash2 15 1.0631 quake2 CL_CheckPredictionError 11 0.7796 quake2 CL_AddNetgraph 8 0.5670 libc-2.3.6.so (no symbols) 6 0.4252 quake2 SHOWNET 4 0.2835 quake2 CL_ParsePlayerstate 4 0.2835 quake2 CL_ParseServerData 3 0.2126 quake2 CL_ParseBaseline 2 0.1417 quake2 CL_ParsePacketEntities 1 0.0709 quake2 S_StartSound 1 0.0709 quake2 CL_AllocExplosion 1 0.0709 quake2 Com_Printf 1 0.0709 quake2 CL_FireEntityEvents ------------------------------------------------------------------------------- 31 100.000 quake2 mdfour_update 31 0.0291 quake2 copy64 31 100.000 quake2 copy64 [self] ------------------------------------------------------------------------------- 30 0.0281 quake2 CDAudio_Play 30 100.000 quake2 CDAudio_Play [self] ------------------------------------------------------------------------------- 30 0.0281 quake2 CDAudio_Stop 30 100.000 quake2 CDAudio_Stop [self] ------------------------------------------------------------------------------- 1 6.6667 quake2 SV_BuildClientFrame 14 93.3333 quake2 SV_LinkEdict 30 0.0281 quake2 CM_LeafArea 30 100.000 quake2 CM_LeafArea [self] ------------------------------------------------------------------------------- 3 100.000 quake2 S_LoadSound 30 0.0281 quake2 GetWavinfo 30 90.9091 quake2 GetWavinfo [self] 2 6.0606 quake2 FindNextChunk 1 3.0303 quake2 GetLittleLong ------------------------------------------------------------------------------- 30 0.0281 quake2 S_SoundInfo_f 30 100.000 quake2 S_SoundInfo_f [self] ------------------------------------------------------------------------------- 29 0.0272 quake2 COM_StripExtension 29 100.000 quake2 COM_StripExtension [self] ------------------------------------------------------------------------------- 14 48.2759 quake2 Qcommon_Frame 15 51.7241 quake2 CL_Frame 29 0.0272 quake2 SCR_StopCinematic 29 100.000 quake2 SCR_StopCinematic [self] ------------------------------------------------------------------------------- 53 41.7323 quake2 CL_PrepRefresh 74 58.2677 quake2 CL_ParseClientinfo 28 0.0262 quake2 CL_LoadClientinfo 80 49.0798 ref_sdlgl.so R_RegisterSkin 54 33.1288 ref_sdlgl.so R_RegisterModel 28 17.1779 quake2 CL_LoadClientinfo [self] 1 0.6135 libc-2.3.6.so (no symbols) ------------------------------------------------------------------------------- 10 14.2857 quake2 Qcommon_Frame 17 24.2857 quake2 CL_Frame 43 61.4286 quake2 CL_Init 28 0.0262 quake2 VID_CheckChanges 55 66.2651 quake2 VID_LoadRefresh 28 33.7349 quake2 VID_CheckChanges [self] ------------------------------------------------------------------------------- 1 3.8462 quake2 CL_ParseServerMessage 25 96.1538 quake2 CL_ParseFrame 27 0.0253 quake2 CL_FireEntityEvents 27 72.9730 quake2 CL_FireEntityEvents [self] 10 27.0270 quake2 CL_EntityEvent ------------------------------------------------------------------------------- 17 27.8689 quake2 Qcommon_Frame 44 72.1311 quake2 CL_Frame 27 0.0253 quake2 IN_Frame 27 44.2623 quake2 IN_Frame [self] 26 42.6230 ref_sdlgl.so RW_IN_Activate 8 13.1148 ref_sdlgl.so __i686.get_pc_thunk.cx ------------------------------------------------------------------------------- 27 0.0253 quake2 S_RegisterSexedModel 27 100.000 quake2 S_RegisterSexedModel [self] ------------------------------------------------------------------------------- 1 0.8197 quake2 S_PaintChannels 3 2.4590 quake2 S_IssuePlaysound 10 8.1967 quake2 CL_Frame 108 88.5246 quake2 S_Update 27 0.0253 quake2 S_Spatialize 78 63.9344 quake2 S_SpatializeOrigin 27 22.1311 quake2 S_Spatialize [self] 9 7.3770 quake2 CL_GetEntitySoundOrigin 8 6.5574 quake2 VectorNormalize ------------------------------------------------------------------------------- 1 2.0833 quake2 SV_SendClientDatagram 6 12.5000 quake2 CL_SendCmd 41 85.4167 quake2 Netchan_Transmit 26 0.0244 quake2 NET_SendPacket 26 54.1667 quake2 NET_SendPacket [self] 15 31.2500 libc-2.3.6.so (no symbols) 7 14.5833 quake2 NET_SendLoopPacket ------------------------------------------------------------------------------- 3 16.6667 quake2 CL_PredictMovement 15 83.3333 quake2 Pmove 26 0.0244 quake2 PM_CheckDuck 26 100.000 quake2 PM_CheckDuck [self] ------------------------------------------------------------------------------- 4 44.4444 quake2 CL_PredictMovement 5 55.5556 quake2 Pmove 26 0.0244 quake2 PM_CheckJump 26 100.000 quake2 PM_CheckJump [self] ------------------------------------------------------------------------------- 26 0.0244 quake2 SCR_DrawCenterString 26 100.000 quake2 SCR_DrawCenterString [self] ------------------------------------------------------------------------------- 6 23.0769 quake2 SV_ReadPackets 20 76.9231 quake2 SV_ExecuteClientMessage 26 0.0244 quake2 SV_ClientThink 26 100.000 quake2 SV_ClientThink [self] ------------------------------------------------------------------------------- 25 0.0234 quake2 Key_KeynumToString 25 100.000 quake2 Key_KeynumToString [self] ------------------------------------------------------------------------------- 25 0.0234 quake2 Key_Unbindall_f 25 100.000 quake2 Key_Unbindall_f [self] ------------------------------------------------------------------------------- 25 0.0234 quake2 Menu_Draw 25 100.000 quake2 Menu_Draw [self] ------------------------------------------------------------------------------- 25 0.0234 quake2 NET_StringToSockaddr 25 100.000 quake2 NET_StringToSockaddr [self] ------------------------------------------------------------------------------- 2 7.1429 quake2 SV_WriteFrameToClient 4 14.2857 quake2 SV_SendClientDatagram 5 17.8571 quake2 CL_SendCommand 7 25.0000 quake2 Netchan_Transmit 10 35.7143 quake2 CL_SendCmd 24 0.0225 quake2 MSG_WriteLong 24 85.7143 quake2 MSG_WriteLong [self] 4 14.2857 quake2 SZ_GetSpace ------------------------------------------------------------------------------- 24 0.0225 quake2 M_DrawTextBox 24 100.000 quake2 M_DrawTextBox [self] ------------------------------------------------------------------------------- 2 8.3333 quake2 PM_WaterMove 4 16.6667 quake2 Pmove 18 75.0000 quake2 PM_AirMove 24 0.0225 quake2 PM_Accelerate 24 100.000 quake2 PM_Accelerate [self] ------------------------------------------------------------------------------- 6 0.2685 quake2 SCR_UpdateScreen 2229 99.7315 quake2 V_RenderView 24 0.0225 quake2 SCR_DrawCrosshair 2169 97.0470 ref_sdlgl.so Draw_Pic 24 1.0738 quake2 SCR_DrawCrosshair [self] 17 0.7606 ref_sdlgl.so Draw_FindPic 13 0.5817 libGL.so.1.2 (no symbols) 11 0.4922 ref_sdlgl.so GL_Bind 1 0.0447 quake2 SCR_TouchPics ------------------------------------------------------------------------------- 3 0.2315 quake2 CL_RegisterSounds 7 0.5401 quake2 CL_PrepRefresh 18 1.3889 quake2 CL_Frame 1268 97.8395 quake2 CL_SendCommand 24 0.0225 quake2 Sys_SendKeyEvents 1185 88.6976 ref_sdlgl.so KBD_Update 80 5.9880 libSDL-1.2.so.0.7.2 (no symbols) 24 1.7964 quake2 Sys_SendKeyEvents [self] 16 1.1976 anon (tgid:8478 range:0x96e000-0x96f000) (no symbols) 8 0.5988 ref_sdlgl.so GetEvent 7 0.5240 quake2 Sys_Milliseconds 7 0.5240 ref_sdlgl.so __i686.get_pc_thunk.bx 5 0.3743 libc-2.3.6.so (no symbols) 4 0.2994 ref_sdlgl.so .plt ------------------------------------------------------------------------------- 23 0.0216 quake2 CDShuffleFunc 23 100.000 quake2 CDShuffleFunc [self] ------------------------------------------------------------------------------- 16 0.2769 quake2 Qcommon_Frame 5763 99.7231 quake2 CL_Frame 23 0.0216 quake2 CL_SendCommand 4330 62.1591 quake2 Cbuf_Execute 1268 18.2027 quake2 Sys_SendKeyEvents 712 10.2211 quake2 CL_SendCmd 509 7.3069 ref_sdlgl.so RW_IN_Commands 23 0.3302 quake2 CL_SendCommand [self] 21 0.3015 libSDL-1.2.so.0.7.2 (no symbols) 20 0.2871 quake2 CL_FixCvarCheats 20 0.2871 quake2 CL_CreateCmd 13 0.1866 quake2 MSG_WriteByte 9 0.1292 ref_sdlgl.so KBD_Update 5 0.0718 quake2 MSG_WriteLong 5 0.0718 quake2 MSG_WriteDeltaUsercmd 5 0.0718 ref_sdlgl.so .plt 5 0.0718 quake2 Netchan_Transmit 4 0.0574 quake2 Do_Key_Event 4 0.0574 libc-2.3.6.so (no symbols) 3 0.0431 quake2 Sys_Milliseconds 3 0.0431 quake2 SZ_Init 2 0.0287 quake2 COM_BlockSequenceCRCByte 1 0.0144 ld-2.3.6.so (no symbols) 1 0.0144 ref_sdlgl.so __i686.get_pc_thunk.bx 1 0.0144 quake2 IN_MoverightUp 1 0.0144 quake2 IN_BackDown 1 0.0144 quake2 IN_MoverightDown ------------------------------------------------------------------------------- 1 4.5455 quake2 CL_ParseDelta 1 4.5455 quake2 CL_ParsePacketEntities 1 4.5455 quake2 SV_ExecuteClientMessage 2 9.0909 quake2 CL_ParsePlayerstate 3 13.6364 quake2 Netchan_Process 3 13.6364 quake2 SV_ReadPackets 5 22.7273 quake2 MSG_ReadDeltaUsercmd 6 27.2727 quake2 CL_ParseEntityBits 22 0.0206 quake2 MSG_ReadShort 22 100.000 quake2 MSG_ReadShort [self] ------------------------------------------------------------------------------- 22 0.0206 quake2 M_DrawPic 22 100.000 quake2 M_DrawPic [self] ------------------------------------------------------------------------------- 3 0.1120 quake2 CL_Frame 2676 99.8880 quake2 SCR_UpdateScreen 22 0.0206 quake2 SCR_DrawConsole 3159 96.7831 quake2 Con_DrawConsole 33 1.0110 quake2 Con_CheckResize 29 0.8885 ref_sdlgl.so Draw_Char 22 0.6740 quake2 SCR_DrawConsole [self] 18 0.5515 ref_sdlgl.so Draw_Fill 1 0.0306 quake2 Com_sprintf 1 0.0306 libc-2.3.6.so (no symbols) 1 0.0306 ref_sdlgl.so Draw_StretchPic ------------------------------------------------------------------------------- 6 27.2727 quake2 CL_Frame 16 72.7273 quake2 Qcommon_Frame 22 0.0206 quake2 SCR_RunCinematic 22 100.000 quake2 SCR_RunCinematic [self] ------------------------------------------------------------------------------- 22 0.0206 quake2 _DotProduct 22 100.000 quake2 _DotProduct [self] ------------------------------------------------------------------------------- 1 8.3333 quake2 CL_ReadPackets 11 91.6667 quake2 CL_ParseServerMessage 21 0.0197 quake2 CL_AddNetgraph 21 80.7692 quake2 CL_AddNetgraph [self] 5 19.2308 quake2 SCR_DebugGraph ------------------------------------------------------------------------------- 1 9.0909 quake2 CL_ParseFrame 10 90.9091 quake2 CL_FireEntityEvents 21 0.0197 quake2 CL_EntityEvent 21 70.0000 quake2 CL_EntityEvent [self] 9 30.0000 quake2 S_StartSound ------------------------------------------------------------------------------- 10 31.2500 quake2 CL_Frame 22 68.7500 quake2 S_Update_ 21 0.0197 quake2 GetSoundtime 21 65.6250 quake2 GetSoundtime [self] 10 31.2500 snd_sdl.so SNDDMA_GetDMAPos 1 3.1250 snd_sdl.so __i686.get_pc_thunk.cx ------------------------------------------------------------------------------- 5 23.8095 quake2 SV_EmitPacketEntities 16 76.1905 quake2 MSG_WriteDeltaEntity 21 0.0197 quake2 MSG_WriteAngle 21 100.000 quake2 MSG_WriteAngle [self] ------------------------------------------------------------------------------- 21 0.0197 quake2 PF_centerprintf 21 100.000 quake2 PF_centerprintf [self] ------------------------------------------------------------------------------- 3 14.2857 quake2 CL_AddExplosions 4 19.0476 quake2 CL_AddEntities 14 66.6667 quake2 CL_AddPacketEntities 21 0.0197 quake2 V_AddEntity 21 100.000 quake2 V_AddEntity [self] ------------------------------------------------------------------------------- 1 5.2632 quake2 PM_AirMove 3 15.7895 quake2 PM_AddCurrents 5 26.3158 quake2 PM_CheckSpecialMovement 10 52.6316 quake2 Pmove 21 0.0197 quake2 VectorMA 21 100.000 quake2 VectorMA [self] ------------------------------------------------------------------------------- 5 31.2500 quake2 CL_Frame 11 68.7500 quake2 Qcommon_Frame 20 0.0187 quake2 CDAudio_Update 20 100.000 quake2 CDAudio_Update [self] ------------------------------------------------------------------------------- 5 25.0000 quake2 CL_ReadPackets 15 75.0000 quake2 CL_ParseServerMessage 20 0.0187 quake2 CL_CheckPredictionError 20 100.000 quake2 CL_CheckPredictionError [self] ------------------------------------------------------------------------------- 20 0.0187 quake2 LRightSet 20 100.000 quake2 LRightSet [self] ------------------------------------------------------------------------------- 1 5.0000 quake2 CL_ParseFrame 1 5.0000 quake2 CL_ReadPackets 3 15.0000 quake2 SV_ExecuteClientMessage 4 20.0000 quake2 Netchan_Process 5 25.0000 quake2 SV_ReadPackets 6 30.0000 quake2 SV_Frame 20 0.0187 quake2 MSG_ReadLong 20 100.000 quake2 MSG_ReadLong [self] -----------------------------------------------------